| metadata | {"dcc-mcp":{"dcc":"3dsmax","version":"1.0.0","layer":"domain","stage":"authoring","search-hint":"3ds Max create box sphere cylinder plane primitive geometry modeling position","tags":"3dsmax, modeling, geometry, primitives","tools":"tools.yaml","intent":"Create basic 3ds Max primitive geometry: boxes, spheres, cylinders, and planes.","search_aliases":["modeling","modeling"],"recall_context":{"app_type":"3dsmax","domain":"modeling","workflow_stage":"authoring","task_category":"mutate"},"preconditions":[{"type":"software","name":"3ds Max","version":">=2024"}],"side_effects":{"creates":true,"modifies":false,"deletes":false,"exports":false,"imports":false,"file_output":false,"render":false,"targets":["scene_node","primitive"]},"produces":["scene_node:primitive","scene_node:box","scene_node:sphere","scene_node:cylinder","scene_node:plane"]}} |