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player-physics

스타3
포크0
업데이트2026년 7월 2일 16:34

Apply physics forces to the player in Decentraland scenes. Impulses (one-shot pushes), knockback (push away from a point with falloff), continuous forces (wind tunnels, anti-gravity, lift, levitation, hover), timed forces, and repulsion fields. Use when the user wants launch pads, knockback on hit, wind zones, gravity fields, jumps, lifting/floating the player, pushing the player up/sideways/back, hover effects, or any scene-applied force on the player. THIS is also the right skill when an agent's first instinct is to mutate `Transform` on `engine.PlayerEntity` to move/lift/push the player — that does NOT work (the player Transform is engine-controlled and read-only); use the Physics API instead. Do NOT use for player movement speed (see player-avatar AvatarLocomotionSettings) or platform movement (see animations-tweens).

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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