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GitHub 저장소

dembrandt-skills

dembrandt-skills에는 dembrandt에서 수집한 skills 40개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
40
Stars
27
업데이트
2026-07-18
Forks
5
직업 범위
직업 카테고리 3개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

authentic-product-representation
웹·디지털 인터페이스 디자이너

Product visuals — hero shots, demos, screenshots, landing-page panels — must reproduce the real product, not a stylised poster of it. Design with real content and real data, mirror the actual output the product generates, keep every label and number truthful, and refuse fabricated marketing chrome. Use when building landing pages, hero sections, product screenshots, demo panels, or any visual that stands in for the real thing.

2026-07-18
layout-paradigms-and-consistency
웹·디지털 인터페이스 디자이너

A layout is not a neutral container — choosing the right layout paradigm (feed, board, table, canvas, master-detail, dashboard, gallery, timeline, map, single-focus, narrative long-scroll) is a design decision that shapes how content is understood. Landing and marketing pages get a product narrative framework — hook, problem, USP, value props, proof points, how it works, stakes, CTA — used to review whether the page carries a visitor to a decision. Once chosen, the same paradigm and page skeleton must be reused consistently across the application so users build one mental model. This is consistency at the macro scale, above component and token consistency. Use when deciding the overall structure of a screen, designing page templates, or reviewing whether screens across a product feel like one coherent application.

2026-07-18
visual-emphasis-and-hierarchy
웹·디지털 인터페이스 디자이너

The most important actions and content in a UI should be visually prominent — through size, colour, weight, and position. Visual hierarchy guides the user's eye to what matters most and signals which action is primary. Use when designing button groups, CTAs, dashboards, cards, or any layout where actions or content have different importance levels.

2026-07-18
component-family-consistency
웹·디지털 인터페이스 디자이너

Buttons, inputs, pills, badges, calendars, and other interactive components form a visual family — they share the same border-radius, colour logic, shadow scale, border style, and spacing rhythm. Inconsistency between them breaks the sense of a coherent product. Use when building or reviewing a component library, design system, or any set of UI components.

2026-07-12
generate-ui-from-brand
웹·디지털 인터페이스 디자이너

Pipeline skill — turns a URL or DESIGN.md into a concrete UI structure with decisions already made. Extracts live design tokens, normalizes them into a semantic system, applies UX principles, and outputs an actionable UI spec. Use when building UI for an existing brand from scratch, auditing a design system, or refactoring visual inconsistency.

2026-07-12
gestalt-ui-organisation
웹·디지털 인터페이스 디자이너

UI layout and grouping should follow Gestalt principles so users immediately understand which controls, commands, and elements belong together. Use when designing or reviewing component layout, navigation, toolbars, forms, dashboards, or any UI where visual grouping communicates relationships.

2026-07-10
elevation-and-depth
웹·디지털 인터페이스 디자이너

Elevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.

2026-07-10
brand-visual-language
웹·디지털 인터페이스 디자이너

A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens, or reviewing visual consistency.

2026-07-10
color-mode-and-theme
웹·디지털 인터페이스 디자이너

Choose light, dark, or combined color mode deliberately based on brand tone and user context. Offer a theme selector only when user control genuinely matters — enterprise tools, data-heavy UIs, or extended-use applications. Use when defining the base color palette, designing a design system, or deciding whether to build dark mode support.

2026-07-10
data-display-and-selection
웹·디지털 인터페이스 디자이너

Complex data deserves multiple view modes — grid, list, table — chosen by the user based on their task. Row and item selection should use large hit areas (the whole row or card, not just a checkbox). Selected state is communicated through a subtle background colour shift. Mass actions appear when items are selected. Use when designing data tables, product listings, file browsers, or any multi-item collection.

2026-07-10
information-architecture
웹·디지털 인터페이스 디자이너

In large applications, information architecture determines whether users can find, understand, and act on data. Naming matters. The UI should mirror the data model and signal how data can be transformed. Dangerous or irreversible changes always require a confirm dialog. Use when designing navigation, naming entities, structuring large feature sets, or modelling data-driven UI.

2026-07-10
loading-states-and-perceived-performance
웹·디지털 인터페이스 디자이너

Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving the feel of a slow interface.

2026-07-10
modular-scale-typography
웹·디지털 인터페이스 디자이너

Typography feels cohesive and intentional when font sizes follow a modular scale — a ratio-based sequence where every size is mathematically related to the others. Use when defining type scales, setting up design tokens, reviewing font size choices, or when typography feels inconsistent or arbitrary.

2026-07-10
notifications-and-recovery
웹·디지털 인터페이스 디자이너

When something goes wrong, the user must be able to recover or try again. Toasts, inline errors, banners, and notification patterns each have a specific role. Use when designing error states, success confirmations, async feedback, in-place editing, or any system that communicates state changes to the user.

2026-07-10
responsive-paradigms
웹·디지털 인터페이스 디자이너

Mobile, tablet, and desktop are different interaction paradigms — not the same layout scaled up or down. Sections can be hidden, repositioned, or made sticky on mobile. Navigation and primary actions move. Use when designing responsive layouts, adapting desktop UI for mobile, or deciding what to show on each breakpoint.

2026-07-10
semantic-html-and-seo
웹 개발자

Semantic HTML5, SEO fundamentals, alt texts, progressive enhancement, SPA considerations, device capability detection, and user context awareness. Good HTML is the foundation of accessibility, SEO, and resilient UI. Use when building any web UI, reviewing markup quality, or optimising for search and accessibility.

2026-07-10
ui-context-and-scope
웹·디지털 인터페이스 디자이너

UI should make it immediately clear where the user is, what context they are operating in, and what their actions will affect. Use lines, regions, colour areas, breadcrumbs, and scope labels to communicate hierarchy and context — especially in deep navigation structures or multi-section layouts.

2026-07-10
ui-density
웹·디지털 인터페이스 디자이너

UI density — how much information and how many features appear at once — should match the primary platform and user type. Desktop supports dense, feature-rich interfaces; mobile requires focused, reduced layouts. Enterprise power users tolerate higher density than occasional users. Use when designing data tables, dashboards, toolbars, or adapting a desktop product for mobile.

2026-07-10
algorithmic-color-palette
웹·디지털 인터페이스 디자이너

Derive a full UI colour palette algorithmically from one or two brand colours. Darker and lighter variants for interactive states, desaturated greys from the brand hue for borders and backgrounds, and semantic colours that feel coherent with the brand rather than generic. Use when building a colour system from scratch or expanding a limited brand palette for UI use.

2026-07-10
wcag-accessibility
웹·디지털 인터페이스 디자이너

UI must comply with WCAG 2.2 Level AA, as required by the European Accessibility Act (EN 301 549). Do not deviate without deliberate justification. Disabled UI elements are explicitly exempt from colour contrast requirements. Use when designing, building, or reviewing any user-facing interface for accessibility compliance.

2026-07-10
status-colors-and-errors
웹·디지털 인터페이스 디자이너

Keep status and error colours minimal and consistent — too many semantic colours confuse users. Each colour must mean exactly one thing. Errors should be recoverable, large failures must be prevented, and the UI should always give the user a path forward. Use when designing status indicators, error states, form validation, alerts, or any feedback system.

2026-07-10
extract-design
웹·디지털 인터페이스 디자이너

Extract a complete design system — colors, typography, spacing, components, shadows, and W3C design tokens — from any live website using Dembrandt. Runs a headless browser against the URL and returns real computed values from the DOM. Use when you need a site's actual design tokens, want to reverse-engineer a visual design, or need to seed a design system from an existing product.

2026-07-10
motion-and-storytelling
웹·디지털 인터페이스 디자이너

Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, micro-interactions, onboarding flows, scroll animations, or any motion in the UI.

2026-06-30
dembrandt
웹·디지털 인터페이스 디자이너

Orchestrator for the full dembrandt UX pipeline. Routes a UI/UX task through six ordered stages — brand foundation → design tokens → layout → components → UX polish → accessibility gate — loading the right sub-skill at each stage. Use when the task spans multiple design concerns: "design review", "build UI", "audit interface", "from brand to UI". For single-concern tasks (e.g. "review my colour palette") go directly to the relevant sub-skill instead.

2026-06-30
coordinated-data-views
웹·디지털 인터페이스 디자이너

When data has both a tabular/list representation and a visual representation, show both simultaneously and keep them synchronized. Clicking a row highlights the corresponding element in the visual view, and vice versa. Applies to maps, diagrams, timelines, and charts that accompany a data table. Use when designing any UI where data appears in two different representations at once.

2026-06-30
domain-expert-configuration
웹·디지털 인터페이스 디자이너

Configuration UIs for domain experts — users who understand their field deeply but are not software developers — require domain language, sensible defaults, and grouping by professional concept rather than technical parameter. Use when designing settings panels, solver or algorithm configuration, constraint editors, or any UI where the user needs to tune the behaviour of a complex system without understanding its internals.

2026-06-30
operational-expert-tool-ui
웹·디지털 인터페이스 디자이너

Operational expert tools — used by domain specialists for hours every day — require a different design approach than consumer or occasional-use software. Information density, workflow linearity, and at-a-glance status take priority over whitespace and discoverability. Use when designing dispatch tools, warehouse management, logistics, scheduling, or any B2B tool whose primary users are trained specialists.

2026-06-30
modal-and-overlay-patterns
웹·디지털 인터페이스 디자이너

Overlays — modals, drawers, bottom sheets, popovers — interrupt or augment the main flow. Each type has a different scope, blocking level, and appropriate use case. Use when designing dialogs, confirmation prompts, side panels, action sheets, or any UI element that appears above the main content layer.

2026-06-30
tab-navigation
웹·디지털 인터페이스 디자이너

Tabs organise related content under a shared context — switching tabs swaps the view without leaving the page. Use when a screen has multiple distinct content areas that share a common header or action set, and when the user needs to switch between them frequently. Use when designing tabbed layouts, content panels, settings pages, detail views, or dashboards with multiple data views.

2026-06-30
repeated-component-alignment
웹·디지털 인터페이스 디자이너

Any component rendered many times — cards, list rows, table cells, nav items, tiles, KPI widgets, feed entries — is a fixed slot model, not a free-form box. The same slots appear in the same place in every instance and stay aligned across siblings even when text and values vary in length. Reserve space for optional slots, pin anchor elements (CTA, price, value), clamp overflowing text, and give the full value back via title/tooltip. Use when building or reviewing any repeated component whose content length differs between instances.

2026-06-30
micro-interactions
웹·디지털 인터페이스 디자이너

Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles, loaders, or any moment worth celebrating.

2026-04-19
form-design
웹·디지털 인터페이스 디자이너

Forms have three layers of guidance: helper text below the input explains what to enter, placeholder shows the expected format, and validation confirms correctness. Real-time validation for complex inputs. Submit enables only when the form is valid. Use when designing or reviewing any form, input field, or data entry UI.

2026-04-19
sticky-and-fixed-elements
웹 개발자

Sticky and fixed positioning keeps critical UI persistent as the user scrolls — headers at the top, toolbars at the bottom on mobile. Use deliberately: too many fixed layers create visual noise and reduce content area. Use when designing navigation headers, bottom toolbars, floating action buttons, or table column headers.

2026-04-19
performance-and-web-vitals
웹 개발자

Audit UI performance with Lighthouse and fix Core Web Vitals — LCP, CLS, INP. Fast UI is good UX. Use when optimising page load, fixing layout shift, reducing input delay, improving Lighthouse scores, or reviewing images, fonts, and render-blocking resources.

2026-04-19
button-states
그래픽 디자이너

Every interactive element needs a complete set of visual states — rest, hover, active/pressed, focus, disabled, and loading. States should be derived algorithmically from the base colour, not chosen arbitrarily. Use when designing buttons, links, inputs, or any clickable component.

2026-04-19
global-toolbar-controls
웹·디지털 인터페이스 디자이너

Quick global settings — currency, language, region, units — belong in a persistent, low-profile location such as a header toolbar or footer. These controls are frequent but not primary, so they use small typography and stay out of the main content hierarchy. Use when designing global selectors, locale switchers, or user preference controls that apply across the whole product.

2026-04-19
nielsen-usability-heuristics
웹·디지털 인터페이스 디자이너

UI design and review should apply Nielsen's 10 Usability Heuristics — the foundational principles for evaluating and improving usability. Use when auditing an interface, designing interaction flows, writing error messages, or reviewing any UI for usability issues.

2026-04-19
real-world-metaphors
그래픽 디자이너

UI patterns borrowed from the physical world feel immediately intuitive — cards feel graspable, carousels feel scrollable, drawers feel pullable. Use real-world metaphors deliberately to reduce the learning curve and make interactions feel natural. Use when designing layout patterns, gestures, or navigation paradigms.

2026-04-19
scroll-areas
웹 개발자

Scroll areas inside a layout should be avoided wherever possible. When unavoidable, allow only one scroll axis at a time and always keep the user in control. Use when designing layouts, data tables, panels, or any component that might introduce an inner scroll container.

2026-04-19
user-flows-and-guided-paths
웹·디지털 인터페이스 디자이너

Related features and tasks — such as purchase flows, onboarding, or multi-step configuration — should be designed as natural, guided paths that feel coherent and fit the product hierarchy. Use wizards for complex sequential tasks. Use when designing flows, onboarding, checkout, setup sequences, or any multi-step user journey.

2026-04-19