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electron2d-scene
Create and update Electron2D scenes with stable UID values and project validation.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Create and update Electron2D scenes with stable UID values and project validation.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Work with StellarDown Markdown knowledge artifacts: TASKS.md, dev-diary, completed task archives, docs domain documents, and migrated legacy Obsidian Markdown. Use when creating, moving, or editing project-facing Markdown records.
This skill should be used when users want guidance on Spec-Driven Development methodology using GitHub's Spec-Kit. Guide users through executable specification workflows for both new projects (greenfield) and existing codebases (brownfield). After any SDD command generates artifacts, automatically provide structured 10-point summaries with feature status tracking, enabling natural language feature management and keeping users engaged throughout the process.
Canonical implementation pipeline for StellarDown after a domain document: failing tests, minimal implementation, green tests, and final document update when behavior changes.
Prepare export presets and verify production package contents.
Write C# gameplay code that stays inside the supported Electron2D 2D profile.
Import textures, fonts, audio and other resources without editing generated import cache files.
| name | electron2d-scene |
| description | Create and update Electron2D scenes with stable UID values and project validation. |
Use scene files under scenes/, preserve existing UID values, and run e2d validate --project . after structural changes.