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eraflo
GitHub 제작자 프로필

eraflo

1개 GitHub 저장소에서 수집된 5개 skills를 저장소 단위로 보여줍니다.

수집된 skills
5
저장소
1
업데이트
2026-03-28
저장소 지도

skills가 있는 위치

수집된 skill 수가 많은 주요 저장소와 이 제작자 카탈로그 내 비중, 직업 분포를 보여줍니다.

저장소 탐색

저장소와 대표 skills

ecs-architecture
소프트웨어 개발자

CRPECS ECS architecture — archetype-based Column-Row Partitioned Entity Component System with SoA storage, parallel queries, component registration, and entity lifecycle management. Use when working on ECS, World, components, queries, or archetypes.

2026-03-28
lane-pipeline
소프트웨어 개발자

Lane pipeline architecture — unified Lane trait, LaneContext type-map, Slot<T>/Ref<T> ephemeral access, LaneRegistry, and all concrete lane implementations (render, shadow, physics, audio, asset, ECS). Use when working on lane execution, context passing, or pipeline orchestration.

2026-03-28
rust-engine-dev
소프트웨어 개발자

General Rust game engine development — build systems, workspace management, dependency resolution, proc macros, unsafe auditing, and performance profiling. Use for any Rust compilation, testing, or workspace-level task.

2026-03-28
saa-clad-architecture
소프트웨어 개발자

Symbiotic Adaptive Architecture (SAA) and CLAD layering — Control/Lanes/Agents/Data architecture, DCC orchestration, GORNA protocol, agent lifecycle, budget system, and inter-agent communication. Use for architectural decisions, agent implementation, or DCC/GORNA work.

2026-03-28
wgpu-rendering
소프트웨어 개발자

wgpu 28.0 GPU rendering — render passes, shadow mapping, PBR shaders, pipeline management, texture/buffer resources, Vulkan validation, and frame lifecycle (begin_frame/end_frame). Use for any GPU, shader, or rendering task.

2026-03-28
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