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GitHub 제작자 프로필

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1개 GitHub 저장소에서 수집된 3개 skills를 저장소 단위로 보여줍니다.

수집된 skills
3
저장소
1
업데이트
2026-03-21
저장소 지도

skills가 있는 위치

수집된 skill 수가 많은 주요 저장소와 이 제작자 카탈로그 내 비중, 직업 분포를 보여줍니다.

저장소 탐색

저장소와 대표 skills

build-game
소프트웨어 개발자

SOP for building a complete game with KAL-AI Flow engine. Includes an integrated game design phase (MDA framework, Design Depth Tier, soul design, genre patterns) with multi-round dialogue for idea refinement, then proceeds to technical implementation (State → Flow → Session → Config → Lint → Test). Use when the user wants to create a new game, design a game, add game features, or needs guidance on KAL-AI game development workflow. For pure technical reference (node schemas, CLI commands, session step types), use the `kal-engine` skill instead.

2026-03-21
kal-engine
소프트웨어 개발자

KAL-AI Flow Engine technical reference and CLI guide. Covers architecture (Node → Flow → Session), all 17 built-in nodes, 6 session step types, 12 CLI commands (71+ subcommands), HTTP API, and common design patterns. Use when the user asks about KAL engine internals, CLI usage, node schemas, flow/session JSON format, debugging, linting, smoke testing, or any KAL technical question. Triggers on "kal", "flow engine", "session.json", "flow json", "kal play", "kal studio", "kal debug", "kal lint", "kal smoke", "kal serve", "kal schema", "kal eval", "kal config", "kal init", "initial_state.json", "kal_config.json", "SignalIn", "WriteState", "GenerateText", "PromptBuild". Does NOT cover game design methodology — use the project-level `build-game` skill for game design (MDA framework, Design Depth Tier, soul design).

2026-03-21
build-game
소프트웨어 개발자

SOP for building a complete game with KAL-AI Flow engine. Includes an integrated game design phase with multi-round dialogue for idea refinement, then proceeds to technical implementation. Use when the user wants to create a new game, design a game, add game features, or needs guidance on KAL-AI game development workflow.

2026-03-16
저장소 1개 중 1개 표시
모든 저장소를 표시했습니다