Set up and automate VRChat avatar modding workspaces in Unity. Use when Codex needs to install or verify the VRChat-compatible Unity/VCC/VPM environment, import arbitrary avatar and clothing packages, attach adapted clothing to an avatar, merge armatures/bones with Modular Avatar or NDMF, preserve and combine FX controllers, expression menus, and parameters, localize menu labels, validate synced parameter cost, debug clothing/tail/body toggles, preview with Gesture Manager, prepare private SDK upload builds, or produce a reusable VRChat-ready scene/prefab for any avatar plus any compatible outfit.
2026-06-13