| name | godot-4-migration |
| description | Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports. |
| risk | safe |
| source | community |
| date_added | 2026-02-27 |
Godot 4 Migration Guide
Overview
A critical guide for developers transitioning from Godot 3.x to Godot 4. This skill focuses on the major syntax changes in GDScript 2.0, the new Tween system, and export annotation updates.
When to Use This Skill
- Use when porting a Godot 3 project to Godot 4.
- Use when encountering syntax errors after upgrading.
- Use when replacing deprecated nodes (like
Tween node vs create_tween).
- Use when updating
export variables to @export annotations.
Key Changes
1. Annotations (@)
Godot 4 uses @ for keywords that modify behavior.
export var x -> @export var x
- ->