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rust-gpu-discipline

스타26
포크3
업데이트2026년 5월 31일 12:49

Use this skill aggressively any time the work involves Rust code that touches GPU compute — including ferrotorch (and ferrotorch-* crates), burn, candle, wgpu-rs, cubecl, cudarc, or any project involving CUDA, ROCm, Metal, Vulkan, WGPU, cuBLAS, PTX, WGSL, or kernel dispatch. Trigger on any mention of `.cuda()`, `Device::Cuda(_)`, `.to_device()`, kernel launches, tensor ops, autograd backward passes, JIT codegen, or "GPU acceleration" in a Rust context. Also trigger when the user names a Rust GPU/ML project (ferrotorch, ferray, burn, candle) or asks to implement, port, optimize, or debug compute kernels. This skill exists because the model otherwise systematically defaults to CPU implementations, stubs out GPU code paths, and reports "done" while the work secretly executes on CPU. Use this skill to enforce pre-flight planning, the forbidden-pattern checklist, mechanical verification, and honest reporting so that GPU work actually lands on the GPU.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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