| name | golem-fire-and-forget-rust |
| description | Triggering an agent invocation without waiting for the result in a Rust Golem project. Use when the user asks about fire-and-forget calls, async triggers, or enqueuing agent work. |
Fire-and-Forget Agent Invocation (Rust)
Overview
A fire-and-forget call enqueues a method invocation on the target agent and returns immediately without waiting for the result. The target agent processes the invocation asynchronously.
Usage
Every method on the generated <AgentName>Client has a corresponding trigger_ variant:
let counter = CounterAgentClient::get("my-counter".to_string());
counter.trigger_increment();
let processor = DataProcessorClient::get("pipeline-1".to_string());
processor.trigger_process_batch(batch_data);
When to Use
- Breaking RPC cycles: If agent A calls agent B and B needs to call back to A, use
trigger_ for the callback to avoid deadlocks
- Background work: Enqueue work on another agent without blocking the current agent
- Fan-out: Trigger work on many agents in parallel without waiting for all results
- Event-driven patterns: Notify other agents about events without coupling to their processing time
Example: Breaking a Deadlock
let b = AgentBClient::get("b1".to_string());
let result = b.do_work(data).await;
let a = AgentAClient::get("a1".to_string());
a.trigger_on_work_done(result);
CLI Equivalent
From the command line, use --enqueue:
golem agent invoke --enqueue 'counter-agent("my-counter")' \
'my:comp/counter-agent.{increment}'