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unreal-ad

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업데이트2026년 3월 20일 14:27

Unreal Assistant Director (Unreal AD) is a non-roster execution layer that helps Muse render simulation-based video using Unreal Engine. Muse remains the creative director and decides when Unreal is the right tool. UA Agent is the Unreal specialist — handles asset sourcing from user's downloaded libraries + external APIs, 3D asset prep, compatibility conversion, scene graph generation, and capability gating (manifest vs AMI rebuild). Unreal AD uses a C++ Commandlet (not Blueprint) for headless rendering — a compiled generic scene assembler that reads UnrealScenePlan JSON at runtime. The commandlet code stays fixed; only the scene data changes per job.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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