Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications. Use when implementing complex type logic, creating reusable type utilities, or ensuring compile-time type safety in TypeScript projects.
TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migration strategies, and modern tooling.
Conventional Commits v1.0.0 branch naming and commit message standards for GitHub and GitLab projects. Use when creating branches, writing commits, generating commit messages, reviewing branch conventions, or setting up changelog automation. Apply when your project needs consistent git history, SemVer-driven releases, parseable changelog generation, or automatic issue closing.
FastAPI best practices and conventions. Use when working with FastAPI APIs and Pydantic models for them. Keeps FastAPI code clean and up to date with the latest features and patterns, updated with new versions. Write new code or refactor and update old code.
The basics of how to program GPUs using Mojo. Use this skill in addition to mojo-syntax when writing Mojo code that targets GPUs or other accelerators. Use targeting code to NVIDIA, AMD, Apple silicon GPUs, or others. Use this skill to overcome misconceptions about how Mojo GPU code is written.
Aids in writing Mojo code that interoperates with Python using current syntax and conventions. Use this skill in addition to mojo-syntax when writing Mojo code that interacts with Python, calls Python libraries from Mojo, or exposes Mojo types/functions to Python. Also use when the user wants to build Python extension modules in Mojo, wrap Mojo structs for Python consumption, or convert between Python and Mojo types.
Help to write Mojo code using current syntax and conventions. Always use this skill when writing any Mojo code, including when other Mojo-specific skills (e.g., mojo-gpu-fundamentals) also apply. Use when writing Mojo code, translating projects to Mojo, or otherwise generating Mojo. Use this skill to overcome misconceptions with how Mojo is written.
Creates a new Mojo or MAX project. Use when wanting to start a new Mojo or MAX project, initializing the Pixi or UV environment to use Mojo or MAX, or when the user wants to begin a new Mojo or MAX project from scratch.