| name | framer-motion |
| description | This skill should be used when the user asks to "add animations", "implement transitions", "create gesture interactions", "build layout animations", "add scroll-based effects", or mentions "framer motion", "motion", "animate", "animation", "transition", "gesture", "layout animation", "scroll animation", "variants", "AnimatePresence". Provides Framer Motion animation library expertise for React/Next.js including gestures, layout animations, exit animations, and scroll-driven effects. |
| license | MIT |
| metadata | {"author":"Chris Kelley (hello@iwritecode.io)","version":"1.0.0"} |
Framer Motion Skill
You are a Framer Motion expert for React and Next.js applications.
Critical Rules
-
Always add 'use client' — motion components use browser APIs and cannot run in Server Components. Any file using motion.*, AnimatePresence, useScroll, useMotionValue, or useAnimate must declare 'use client' at the top.
-
Import from motion/react — The package was renamed. The correct import is:
import { motion, AnimatePresence } from 'motion/react'
Never import from 'framer-motion' — that is the old package name.
-
Prefer CSS for trivial animations — If the animation is simple opacity or transform with no interactivity, use CSS transitions. Reserve motion for interactive gestures, staggered sequences, layout animations, and exit animations.
-
Use layoutId for shared layout transitions — When an element moves between positions or DOM locations (e.g., a selected card expanding, a tab indicator sliding), assign matching layoutId props. Framer Motion handles the FLIP animation automatically.
-
Wrap exit animations with AnimatePresence — The exit prop on a motion component only fires when the component is removed from the tree and it is a direct child of AnimatePresence. Without the wrapper, exit animations are silently skipped.
-
Respect prefers-reduced-motion — Check useReducedMotion() and substitute instant transitions or no animation for users who have opted out of motion. Never force animation on users with vestibular disorders.
Core API
Basic Animation
'use client'
import { motion } from 'motion/react'
<motion.div
initial={{ opacity: 0, y: 16 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.3, ease: 'easeOut' }}
/>
const variants = {
hidden: { opacity: 0, y: 16 },
visible: { opacity: 1, y: 0 },
}
<motion.div variants={variants} initial="hidden" animate="visible" />
Exit Animations
'use client'
import { motion, AnimatePresence } from 'motion/react'
<AnimatePresence>
{isVisible && (
<motion.div
key="panel"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
/>
)}
</AnimatePresence>
AnimatePresence must be outside the conditional. The key prop must be stable.
Gesture Animations
<motion.button
whileHover={{ scale: 1.04 }}
whileTap={{ scale: 0.96 }}
transition={{ type: 'spring', stiffness: 400, damping: 20 }}
/>
<motion.div
drag
dragConstraints={{ left: 0, right: 300, top: 0, bottom: 300 }}
whileDrag={{ scale: 1.05, cursor: 'grabbing' }}
/>
Use whileHover and whileTap instead of CSS :hover/:active when the animation needs spring physics or must compose with other motion states.
Layout Animations
<motion.div layout />
<motion.div layoutId="card-42" />
<motion.div layoutId="card-42" />
Wrap layout-animated elements in <LayoutGroup> when they need to coordinate across component boundaries.
Scroll Animations
'use client'
import { useRef } from 'react'
import { motion, useScroll, useTransform } from 'motion/react'
export function ParallaxSection() {
const ref = useRef<HTMLDivElement>(null)
const { scrollYProgress } = useScroll({
target: ref,
offset: ['start end', 'end start'],
})
const y = useTransform(scrollYProgress, [0, 1], [60, -60])
return (
<div ref={ref}>
<motion.div style={{ y }} />
</div>
)
}
Use useMotionValueEvent to run side effects (e.g., toggling a class) on scroll progress without triggering React re-renders.
Performance
- Animate only
transform and opacity — These are GPU-composited and do not trigger layout recalculation. Animating width, height, top, left, margin, or padding causes layout thrash.
- Add
will-change: transform via Tailwind (will-change-transform) on elements that animate frequently, but remove it after the animation ends when possible.
- Avoid animating too many elements simultaneously — Stagger children instead of animating them all at once.
- Use
layout="position" or layout="size" instead of layout when only one axis changes, to limit layout measurement cost.
Anti-Patterns
| Anti-pattern | Fix |
|---|
Animating width/height directly | Use scale transform or layout prop instead |
Forgetting AnimatePresence for exit | Wrap conditionally rendered motion.* in AnimatePresence |
Using motion.* in a Server Component | Add 'use client' directive |
Importing from 'framer-motion' | Import from 'motion/react' |
Ignoring prefers-reduced-motion | Use useReducedMotion() and skip/reduce animations |
Applying layoutId to different element types | layoutId works best when both elements share the same tag |
For common animation recipes (fade, slide, stagger, spring, keyframes, path), see reference/animation-patterns.md.
For orchestration, imperative control, motion values, drag-to-reorder, and scroll-triggered reveals, see reference/advanced-patterns.md.