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J-StaR-Films-Studios
GitHub 제작자 프로필

J-StaR-Films-Studios

1개 GitHub 저장소에서 수집된 63개 skills를 저장소 단위로 보여줍니다.

수집된 skills
63
저장소
1
업데이트
2026-07-13
저장소 탐색

저장소와 대표 skills

shared-resend-portfolio
소프트웨어 개발자

Reuse one Resend account and one verified sender domain across multiple branded products, especially for solo developers and free-tier portfolios. Use when adding transactional email to another app without creating a separate Resend account or verified domain, while preserving per-product identity, recipients, Reply-To routing, templates, security boundaries, delivery reliability, and awareness of a shared sending quota.

2026-07-13
embedded-captions
오디오 및 비디오 기술자

Add captions to a talking-head video. ONE catalog (CATALOG.md) of 32 visual identities behind two engines: column-flow (captions composited INTO the scene — matte occlusion + mix-blend; cream/ink/editorial/keynote/documentary/loud/neon/glitch/chrome/velocity) and themed constitutions (anchor/ordnance/terminal/neonsign/stardust/stomp/scoreboard/transit/vhs/arcade/dossier/laser/thunder/hologram/biolume/aurora/spectrum/papercut/popup/chalkboard/graffiti/brush/inkwater/ransom/lastpage/nightcity — e.g. a glyph-decode climax, a neon sign WRITTEN stroke by stroke, or the quiet `anchor` rail default). Route by identity, never by mode. Trigger on "captions/subtitles", "embed/cinematic captions", "VFX captions", "炸/特效/酷炫字幕", a named identity, or top-tier motion-graphics asks. Embedding every word is wrong for most talking-head content — `anchor` is the verbatim default. Pipeline: transcription → hyperframes remove-background matting → HTML render → ffmpeg overlay. Requires hyperframes and a single-subject clip.

2026-07-07
faceless-explainer
오디오 및 비디오 기술자

turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video, up to ~3 min (sweet spot 30-90s), where every visual is invented (typography, abstract graphics, diagrams, data-viz) rather than captured. There is no URL, no website capture, and no real assets. Use this skill for topic explainers, concept breakdowns, how-tos, listicles, and narrative explainers. Do not use it for a product launch/promo (use /product-launch-video), a tour of a real website (use /website-to-video), a GitHub PR (use /pr-to-video), captions on existing footage (use /embedded-captions), or a short unnarrated motion graphic (use /motion-graphics). If the intent is unclear, route through /hyperframes first. This is the shot-sequence architecture: every frame is authored as a time-coded shot sequence picked from a menu of golden blueprints, so frames develop over their full duration instead of freezing after entrance.

2026-07-07
figma
오디오 및 비디오 기술자

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → animatics (REST/CLI), and Figma Motion animations + shaders (MCP). Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

2026-07-07
hyperframes-animation
오디오 및 비디오 기술자

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

2026-07-07
hyperframes-cli
소프트웨어 개발자

HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, validate, inspect, layout, snapshot, preview, play, render, publish, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, tts, or remove-background, or when troubleshooting the HyperFrames build/render environment. Entry point for AWS Lambda cloud rendering (`hyperframes lambda deploy / render / progress / destroy / policies`).

2026-07-07
hyperframes-core
소프트웨어 개발자

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

2026-07-07
hyperframes-creative
웹·디지털 인터페이스 디자이너

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

2026-07-07
이 저장소에서 수집된 skills 63개 중 상위 8개를 표시합니다.
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