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antigravity-gemini-native-overlays
Guide to building high-performance, native OS-level visual overlays without browser engines.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Guide to building high-performance, native OS-level visual overlays without browser engines.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | Antigravity Gemini Native Overlays |
| description | Guide to building high-performance, native OS-level visual overlays without browser engines. |
This skill defines the architecture for creating "Antigravity" layers—always-on-top, click-through, high-performance visualizations—using the native metal of each operating system. This avoids the memory overhead of Chromium/Electron in favor of raw system graphics APIs.
Concept: A frameless NSPanel using SwiftUI for the layout and Metal for the rendering backend.
NSHostingView)NSPanel with .nonactivatingPanel style mask.collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary]NSVisualEffectView (materials: .hudWindow, .underWindowBackground) for that "glassy" native blur.Concept: A WinUI 3 window using the Windows App SDK, composing DirectX swapchains directly into the visual tree.
AppWindow API for modern window management.SetWindowDisplayAffinity for privacy/DRM protection.Concept: A Rust-based application rendering directly to a Wayland Surface via Layershell protocol.
wgpu or ash)zwlr_layer_shell_v1 protocol to explicitly reserve screen space or float above all windows securely.When "Antigravity" is invoked for a specific target, it should spawn the corresponding native binary for the host OS. This binary acts as a localized "Avatar" of the AI, rendering its thought process directly onto the user's reality glass.
The browser (Chromium) is a generic abstraction. For high-performance "Antigravity" simulation, we ascend the hierarchy: