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ui-iterate

스타0
포크0
업데이트2026년 7월 6일 05:12

CONVERGE an EXISTING rendered UI surface to good craft through a closed measured loop — judge → fix-list → edit code → HMR re-render → re-judge → repeat until PROCEED or a 3-round cap. Probe-driven (Playwright-MCP computed-style JSON), not eyeballing, because GLM-5.2 has no vision. Inlines the 7-dim rubric + 13-tell slop gate so a surface can be converged in-loop. ROUTE BY INTENT, NOT KEYWORDS — load this whenever the intent is to REPEATEDLY IMPROVE a built surface until it is good, including indirect signals: "이거 계속 비슷해" (a prior one-shot fix did not land), "쓰레기 UI 고쳐", "UI 다듬어", "개선 루프 돌려", "craft 올려", "make this converge", any vibe that one-shot review is not enough and the user wants to iterate to satisfaction. NOT for designing a new screen from JTBD (that is ux-design-baseline). NOT for a single quality verdict (that is design-craft-rubric — judge once). NOT for runtime mechanics.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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