Skip to main content
Manus에서 모든 스킬 실행
원클릭으로
GitHub 저장소

flightdeck

flightdeck에는 justinchuby에서 수집한 skills 35개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
35
Stars
34
업데이트
2026-03-15
Forks
8
직업 범위
직업 카테고리 9개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

adapter-architecture-pattern
소프트웨어 개발자

How the multi-backend adapter system works — AgentAdapter interface, ACP protocol, session resume, and how to add new provider adapters

2026-03-15
agent-spawn-provider-inheritance
소프트웨어 개발자

When debugging why an agent has the wrong provider/model, or when modifying agent creation or delegation flows.

2026-03-13
group-chat-adoption
컴퓨터·정보 시스템 관리자

How to get agents to use group chats for peer coordination in flightdeck-based crews. Covers hub-and-spoke anti-pattern, auto-grouping triggers, and file-lock-linked groups. Use when setting up multi-agent crews with 3+ agents or diagnosing why agents aren't collaborating directly.

2026-03-13
activity-feed-server-filtering
소프트웨어 개발자

When fetching from the `/coordination/activity` API and you only need specific action types (e.g., `progress_update`, `task_completed`, `delegated`).

2026-03-13
activity-ledger-patterns
소프트웨어 개발자

When fetching activity data for UI display, or debugging why activity-based features show empty/stale data.

2026-03-13
architecture-decisions
소프트웨어 개발자

Architecture decisions and patterns from Flightdeck development (Phases 2–4). Covers feature architecture, state management, component patterns, and API design.

2026-03-13
common-bugs
웹 개발자

Known bugs and root causes encountered during Flightdeck development. Check this list before debugging — you may be hitting a known issue.

2026-03-13
dry-options-pattern
소프트웨어 개발자

**Description:** Use when consolidating multiple similar formatting functions into one. Applies to any case where 2-3 functions share 80%+ logic but differ in output format or filtering.

2026-03-13
frontend-dev-patterns
웹 개발자

Frontend development patterns for Flightdeck. Covers API calls, routing, component conventions, state management, and testing practices.

2026-03-13
infrastructure
네트워크·컴퓨터 시스템 관리자

Flightdeck infrastructure reference. Covers monorepo structure, build system, database setup, environment config, and deployment.

2026-03-13
live-data-db-fallback
소프트웨어 개발자

**When to use:** When building UI that displays session metrics (tokens, costs, agent stats) and needs to work for both active and inactive/historical sessions.

2026-03-13
model-selector-filtering
소프트웨어 개발자

**When to use:** When adding or modifying model selector dropdowns, or when working with the provider system and model availability.

2026-03-13
monorepo-predev-pattern
소프트웨어 개발자

**Description:** Use when fixing "module not found" errors for `@flightdeck/shared` during development, or when setting up dev scripts in npm workspace monorepos.

2026-03-13
project-status-live-computation
소프트웨어 개발자

When rendering UI that depends on whether a project is "active" or "stopped" — buttons, badges, conditional sections. The `project.status` DB field is stale after server restarts.

2026-03-13
provider-config-dual-system
소프트웨어 개발자

When debugging provider selection, fallback behavior, or config persistence issues. Also when adding new provider-related settings.

2026-03-13
provider-display-timing-bug
소프트웨어 개발자

**Description:** Use when debugging agents showing wrong or missing provider in the UI, or when modifying agent spawn/roster logic.

2026-03-13
release-process
소프트웨어 개발자

Step-by-step release process for Flightdeck, based on v0.3.0. Covers code cleanup, versioning, changelog, testing, and publishing.

2026-03-13
secretary-realtime-notifications
소프트웨어 개발자

When adding a new command or event that changes the task DAG and the secretary should know about it immediately (not wait for the 3-minute ContextRefresher poll).

2026-03-13
timeline-development
웹·디지털 인터페이스 디자이너

Comprehensive reference for the Timeline component — the most complex UI in Flightdeck. Covers scroll/zoom, layout, session replay, SVG theming, React patterns, and testing.

2026-03-13
token-attribution-system
소프트웨어 개발자

**When to use:** When working on token usage tracking, cost attribution, or the CostBreakdown UI panel. Also useful when debugging why token data is missing.

2026-03-13
token-data-sources
소프트웨어 개발자

When debugging why the analysis page shows missing or zero token data, or when adding new cost/usage visualizations.

2026-03-13
tsbuildinfo-cache-gotcha
소프트웨어 개발자

**Description:** Use when debugging missing TypeScript build output in composite/incremental projects, especially after cleaning dist/ directories.

2026-03-13
user-preferences
웹·디지털 인터페이스 디자이너컴퓨터 시스템 분석가

Documented user preferences from feedback. Follow these when building new features. Covers cost/token display, UI conventions, and design preferences.

2026-03-13
agent-collaboration-patterns
소프트웨어 개발자

Proven collaboration patterns for flightdeck-based multi-agent crews. Covers architect-first mapping, triple review, file lock coordination, context pressure, and DAG management. Use when planning any crew session with 3+ agents.

2026-03-12
notification-batching-architecture
컴퓨터 네트워크 아키텍트

How the NotificationBatcher and IntegrationRouter work together for external messaging (Telegram, Slack, etc.). Use when adding new messaging integrations or modifying notification delivery.

2026-03-08
websocket-push-pattern
소프트웨어 개발자

How to use the signal+refetch WebSocket push pattern for real-time UI updates. Use when adding real-time features or replacing polling with push-based updates.

2026-03-08
trust-dial-oversight-integration
소프트웨어 개발자

How the Trust Dial 3-level oversight system works and how to integrate new features with it. Use when building features that should behave differently based on the user's oversight level.

2026-03-08
messaging-integration-pattern
소프트웨어 개발자

How to add external messaging platform integrations (Telegram, Slack, Discord) to Flightdeck — architecture, routing, event pipeline, and implementation template

2026-03-08
command-output-not-in-tools
소프트웨어 개발자비서 및 행정 보조원(법률, 의료 및 임원 제외)

Flightdeck commands (AGENT_MESSAGE, COMPLETE_TASK, GROUP_MESSAGE, etc.) must be emitted directly in your text response, not inside bash/tool calls. Use when agent commands are not being delivered or when '(no output)' appears in Agent Reports despite the agent doing work.

2026-03-07
multi-agent-orchestration-patterns
컴퓨터·정보 시스템 관리자

Patterns for orchestrating multi-agent crews in flightdeck-based sessions. Covers broadcast reliability, shared facts, CI noise management, and review diffing. Use when running sessions with 5+ agents or iterative review cycles.

2026-03-07
auto-dag-task-lifecycle
소프트웨어 개발자

How the Auto-DAG task lifecycle works — task states, dependency resolution, and common pitfalls

2026-03-06
commit-new-files-pattern
소프트웨어 개발자기타 컴퓨터 관련 직업

How to ensure new files are included in commits when using the COMMIT command's auto-scoping

2026-03-06
deterministic-ws-signals
소프트웨어 개발자

When to use deterministic server-side WebSocket signals instead of client-side heuristics for UI state transitions

2026-03-06
project-id-guarantees
컴퓨터 시스템 분석가

How project IDs are guaranteed in the flightdeck system — all spawn paths and fallback mechanisms

2026-03-06
use-task-dag-for-coordination
컴퓨터·정보 시스템 관리자

When coordinating multiple tasks across multiple agents, always use DECLARE_TASKS to create a task DAG instead of manual tracking. Applies whenever a project lead has 3 or more tasks to coordinate.

2026-03-04