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mu-write-skill
Use when creating new skills, editing existing skills, or verifying skills work before deployment
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Use when creating new skills, editing existing skills, or verifying skills work before deployment
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Use when code changes need review, verification, and integration - covers review dispatch, feedback handling, verification gates, and merge/PR workflow
Use before any creative engineering work to design technical architecture — components, interfaces, data flow, error handling. For product/UX requirements (user flows, feature specs), use mu-prd first.
Use when user wants to generate or maintain project-level architecture documentation. Two modes: generate (full wiki creation from codebase analysis) and update (incremental maintenance via git diff). On-demand only — never auto-routed by mu-route.
Use at the start of any unprefixed user message within DevMuse's domain (dev or product work) to route to the right skill. Confidence-based: high confidence invokes silently, medium gives a one-line proposal, low gives full proposal with override options. Bypassed by direct slash invocations (`/mu-<skill>`).
Use when validating a business premise or defining product strategy (market, BMC, VPC, personas, MVP scope). Two modes: quick (4 forcing questions) or full (comprehensive analysis).
Use when you have an implementation plan ready to execute - supports subagent-driven and inline execution modes with TDD, worktree isolation, and review gates
| name | mu-write-skill |
| description | Use when creating new skills, editing existing skills, or verifying skills work before deployment |
Writing skills IS Test-Driven Development applied to process documentation.
Personal skills live in ~/.claude/skills
You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).
Core principle: If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.
REQUIRED BACKGROUND: You MUST understand devmuse:mu-code before using this skill. That skill defines the fundamental RED-GREEN-REFACTOR cycle. This skill adapts TDD to documentation.
Official guidance: For Anthropic's official skill authoring best practices, see anthropic-best-practices.md. This document provides additional patterns and guidelines that complement the TDD-focused approach in this skill.
A skill is a reference guide for proven techniques, patterns, or tools. Skills help future Claude instances find and apply effective approaches.
Skills are: Reusable techniques, patterns, tools, reference guides
Skills are NOT: Narratives about how you solved a problem once
| TDD Concept | Skill Creation |
|---|---|
| Test case | Pressure scenario with subagent |
| Production code | Skill document (SKILL.md) |
| Test fails (RED) | Agent violates rule without skill (baseline) |
| Test passes (GREEN) | Agent complies with skill present |
| Refactor | Close loopholes while maintaining compliance |
| Write test first | Run baseline scenario BEFORE writing skill |
| Watch it fail | Document exact rationalizations agent uses |
| Minimal code | Write skill addressing those specific violations |
| Watch it pass | Verify agent now complies |
| Refactor cycle | Find new rationalizations → plug → re-verify |
The entire skill creation process follows RED-GREEN-REFACTOR.
Create when:
Don't create for:
Concrete method with steps to follow (condition-based-waiting, root-cause-tracing)
Way of thinking about problems (flatten-with-flags, test-invariants)
API docs, syntax guides, tool documentation (office docs)
skills/
skill-name/
SKILL.md # Main reference (required)
supporting-file.* # Only if needed
Flat namespace - all skills in one searchable namespace
Separate files for:
Keep inline:
Frontmatter (YAML):
name and descriptionname: Use letters, numbers, and hyphens only (no parentheses, special chars)description: Third-person, describes ONLY when to use (NOT what it does)
---
name: mu-write-skill
description: Use when [specific triggering conditions and symptoms]
---
# Skill Name
## Overview
What is this? Core principle in 1-2 sentences.
## When to Use
[Small inline flowchart IF decision non-obvious]
Bullet list with SYMPTOMS and use cases
When NOT to use
## Core Pattern (for techniques/patterns)
Before/after code comparison
## Quick Reference
Table or bullets for scanning common operations
## Implementation
Inline code for simple patterns
Link to file for heavy reference or reusable tools
## Common Mistakes
What goes wrong + fixes
## Real-World Impact (optional)
Concrete results
Critical for discovery: Future Claude needs to FIND your skill. Description + keywords + naming determine whether the skill surfaces when needed.
For detailed guidance on writing discoverable descriptions, keyword coverage, naming conventions, token efficiency, and cross-referencing:
@../../knowledge/principles/skill-cso.md
Key takeaways to keep in mind while writing:
devmuse:mu-code), never with @skills/... (force-loads context)For full graphviz conventions (when to use, node shapes, label rules, rendering tool):
@../../knowledge/principles/graphviz-conventions.md
Summary: use flowcharts ONLY for non-obvious decisions, process loops with early-stop risk, or "A vs B" choices. For reference material use tables; for linear instructions use numbered lists.
One excellent example beats many mediocre ones
Choose most relevant language:
Good example:
Don't:
You're good at porting - one great example is enough.
defense-in-depth/
SKILL.md # Everything inline
When: All content fits, no heavy reference needed
condition-based-waiting/
SKILL.md # Overview + patterns
example.ts # Working helpers to adapt
When: Tool is reusable code, not just narrative
pptx/
SKILL.md # Overview + workflows
pptxgenjs.md # 600 lines API reference
ooxml.md # 500 lines XML structure
scripts/ # Executable tools
When: Reference material too large for inline
NO SKILL WITHOUT A FAILING TEST FIRST
This applies to NEW skills AND EDITS to existing skills.
Write skill before testing? Delete it. Start over. Edit skill without testing? Same violation.
No exceptions:
REQUIRED BACKGROUND: The devmuse:mu-code skill explains why this matters. Same principles apply to documentation.
Different skill types need different test approaches. For detailed test strategies per skill type and pressure-scenario techniques:
@../../knowledge/principles/skill-testing.md
Summary of skill types and their test focus:
| Excuse | Reality |
|---|---|
| "Skill is obviously clear" | Clear to you ≠ clear to other agents. Test it. |
| "It's just a reference" | References can have gaps, unclear sections. Test retrieval. |
| "Testing is overkill" | Untested skills have issues. Always. 15 min testing saves hours. |
| "I'll test if problems emerge" | Problems = agents can't use skill. Test BEFORE deploying. |
| "Too tedious to test" | Testing is less tedious than debugging bad skill in production. |
| "I'm confident it's good" | Overconfidence guarantees issues. Test anyway. |
| "Academic review is enough" | Reading ≠ using. Test application scenarios. |
| "No time to test" | Deploying untested skill wastes more time fixing it later. |
All of these mean: Test before deploying. No exceptions.
Skills that enforce discipline (like TDD) need to resist rationalization. Agents are smart and will find loopholes when under pressure.
Psychology note: Understanding WHY persuasion techniques work helps you apply them systematically. See persuasion-principles.md for research foundation (Cialdini, 2021; Meincke et al., 2025) on authority, commitment, scarcity, social proof, and unity principles.
Don't just state the rule - forbid specific workarounds:
```markdown Write code before test? Delete it. ``` ```markdown Write code before test? Delete it. Start over.No exceptions:
</Good>
### Address "Spirit vs Letter" Arguments
Add foundational principle early:
```markdown
**Violating the letter of the rules is violating the spirit of the rules.**
This cuts off entire class of "I'm following the spirit" rationalizations.
Capture rationalizations from baseline testing (see Testing section below). Every excuse agents make goes in the table:
| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
Make it easy for agents to self-check when rationalizing:
## Red Flags - STOP and Start Over
- Code before test
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "This is different because..."
**All of these mean: Delete code. Start over with TDD.**
Add to description: symptoms of when you're ABOUT to violate the rule:
description: use when implementing any feature or bugfix, before writing implementation code
Follow the TDD cycle:
Run pressure scenario with subagent WITHOUT the skill. Document exact behavior:
This is "watch the test fail" - you must see what agents naturally do before writing the skill.
Write skill that addresses those specific rationalizations. Don't add extra content for hypothetical cases.
Run same scenarios WITH skill. Agent should now comply.
Agent found new rationalization? Add explicit counter. Re-test until bulletproof.
Testing methodology:
"In session 2025-10-03, we found empty projectDir caused..." Why bad: Too specific, not reusable
example-js.js, example-py.py, example-go.go Why bad: Mediocre quality, maintenance burden
step1 [label="import fs"];
step2 [label="read file"];
Why bad: Can't copy-paste, hard to read
helper1, helper2, step3, pattern4 Why bad: Labels should have semantic meaning
After writing ANY skill, you MUST STOP and complete the deployment process.
Do NOT:
The deployment checklist below is MANDATORY for EACH skill.
Deploying untested skills = deploying untested code. It's a violation of quality standards.
IMPORTANT: Use TodoWrite to create todos for EACH checklist item below.
RED Phase - Write Failing Test:
GREEN Phase - Write Minimal Skill:
REFACTOR Phase - Close Loopholes:
Quality Checks:
Deployment:
How future Claude finds your skill:
Optimize for this flow - put searchable terms early and often.
Creating skills IS TDD for process documentation.
Same Iron Law: No skill without failing test first. Same cycle: RED (baseline) → GREEN (write skill) → REFACTOR (close loopholes). Same benefits: Better quality, fewer surprises, bulletproof results.
If you follow TDD for code, follow it for skills. It's the same discipline applied to documentation.