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geometric-architecture

스타20
포크5
업데이트2026년 6월 16일 07:42

A 3-D spatial coordinate system for the dependency graph. Every component is given an address (X = domain, Y = abstraction tier, Z = layer), dependency coupling is routed through declared adjacent positions, and connection direction is encoded by which face links to which. Long-range and forbidden cyclic connections become structurally expensive instead of merely discouraged. Includes ESLint enforcement via `eslint-plugin-boundaries` and `no-restricted-imports`. TRIGGER when: deciding where a new module/service/layer lives, designing or refactoring the dependency graph, diagnosing layer/cycle/god-object/cross-domain tangles, or configuring dependency- guard lint rules. SKIP for: routine business logic inside an existing module, bug fixes, content/copy edits, CSS-only changes, dependency bumps, trivial renames. For first-principles rules on what goes inside a module see `architecture-guidelines`; for evaluating whether a structural change actually reduces complexity see `structural-simplification`.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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