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game-feel-audit

스타0
포크0
업데이트2026년 7월 13일 21:55

Use this skill when the moment-to-moment action of a game feels weak, floaty, unsatisfying, or lifeless, or when adding impact and juice to a working loop. Trigger on: 'my game feels flat', 'shooting/hitting feels weak', 'add juice', 'game feel', 'screenshake', 'hitstop', 'my combat has no impact', 'the core verb isn't satisfying', 'polish pass', 'feedback effects', 'camera feel', or any request to design or audit the feedback layer of an action game in a design or repo. Distinct from game-interface-audit (input latency and HUD clarity) and emotion-engine-audit (which feelings to target): this skill covers the physical punch of each action once those are settled.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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