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GitHub 저장소

AfnmAgentModTemplate

AfnmAgentModTemplate에는 lemon07r에서 수집한 skills 12개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
12
Stars
1
업데이트
2026-07-06
Forks
4
직업 범위
직업 카테고리 3개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

frontend-mod-ui
웹·디지털 인터페이스 디자이너

Design guidance for building mod UIs that integrate with AFNM's visual style using GameDialog, GameButton, BackgroundImage, and other game-provided components. Activate when creating mod settings panels, custom screens, injected UI, or persistent overlays.

2026-07-06
modapi-lookup
소프트웨어 개발자

Reference for AFNM ModAPI hooks, actions, and utilities. Activate when writing hook registrations, using content registration functions, accessing game data, or implementing registerOptionsUI, injectUI, or addScreen.

2026-07-06
afnm-modding
소프트웨어 개발자

Master orientation skill for Ascend From Nine Mountains mod development. Activate on any AFNM modding task to get project layout, toolchain, ModAPI-first philosophy, the fallback ladder, and routing to the correct specialized skill. This is the entry-point skill — load it first when starting mod work.

2026-04-29
pre-commit-validation
소프트웨어 개발자

Run verification commands before claiming work is complete. Activate before committing code changes, before claiming a task is done, or before creating a release to ensure type safety and build success.

2026-04-29
systematic-debugging
소프트웨어 개발자

Four-phase debugging methodology for AFNM mods that prevents thrashing. Activate when build errors, typecheck failures, runtime errors occur, or when mod behavior does not match expectations after repeated fix attempts.

2026-04-29
typescript-afnm
소프트웨어 개발자

TypeScript conventions and patterns specific to AFNM mod development. Activate when writing or reviewing TypeScript code, adding types or interfaces, or when about to use any or skip type safety.

2026-04-29
typescript-best-practices
소프트웨어 개발자

Guide AI agents through TypeScript coding best practices including type safety, error handling, code organization, and architecture patterns. This skill should be used when generating TypeScript code, reviewing TypeScript files, creating new TypeScript modules, refactoring JavaScript to TypeScript, or when the user asks about TypeScript patterns, types, or coding standards. Keywords: typescript, types, coding standards, best practices, type safety, generics, architecture, refactoring.

2026-04-29
conventional-git
소프트웨어 개발자

Standardized commit messages and branch naming for AFNM mod projects. Activate when creating commits, branches, or release tags to follow the project's conventional commit format.

2026-04-29
workshop-publishing
소프트웨어 개발자

Upload mods to Steam Workshop and manage the release lifecycle. Activate when publishing or updating a mod on Steam Workshop, preparing a release, or setting up Workshop publishing for the first time.

2026-04-29
runtime-oracle
소프트웨어 개발자

Verify ModAPI surface, hook existence, and launcher behavior against the installed AFNM game runtime. Activate before using any ModAPI hook you have not verified, when docs and observed behavior disagree, or when checking if a game update changed the API.

2026-04-26
agent-browser
소프트웨어 개발자

Browser automation CLI for AI agents. Use for opening pages, clicking, filling forms, taking screenshots, reading DOM snapshots, testing local harnesses, or connecting to AFNM/Electron DevTools sessions.

2026-04-25
live-game-testing
소프트웨어 품질 보증 분석가·테스터

Safe workflow for testing mods in the actual AFNM game client without Steam relaunch loops. Activate when the runtime oracle is insufficient and you need visual or UI verification of mod behavior.

2026-04-25