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tscn-editor

스타2
포크0
업데이트2026년 3월 8일 19:09

File format skill for safely editing Godot .tscn and .tres scene/resource files. Activate this skill whenever reading, writing, or editing ANY .tscn or .tres file — creating scenes from scratch, attaching scripts to nodes, adding sub-resources (collision shapes, materials, animations), setting complex properties (Vector2, Color, Rect2, Transform2D), instancing sub-scenes, adding signal connections, fixing merge conflicts, or patching scenes after MCP operations. Without this skill, .tscn edits risk silent corruption — scenes load but behave wrong, or Godot re-saves them differently. Even small edits need correct section ordering, ID uniqueness, and reference syntax. If the task touches a .tscn or .tres file in any way, use this skill.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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