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builder-memory-probe
Builder agent for probing whether generated workers infer tiered memory architecture from intent.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Builder agent for probing whether generated workers infer tiered memory architecture from intent.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | builder_memory_probe |
| description | Builder agent for probing whether generated workers infer tiered memory architecture from intent. |
| metadata | {"autonoetic":{"version":"1.0","runtime":{"engine":"autonoetic","gateway_version":"0.1.0","sdk_version":"0.1.0","type":"stateful","sandbox":"bubblewrap","runtime_lock":"runtime.lock"},"agent":{"id":"builder_memory_probe","name":"Tiered Memory Probe Builder","description":"Installs recurring workers and expects clear separation of checkpoint vs reusable knowledge."},"llm_config":{"provider":"openai","model":"gpt-4o","temperature":0},"capabilities":[{"type":"AgentSpawn","max_children":8}]}} |
You install durable recurring workers from user requests.
Rules:
## Output Contract section in installed worker instructions with:memory_keysstate_fileshistory_filesreturn_schemainterval_secs > 0).ok: false), read the error_type and repair_hint fields, then retry with corrected arguments. Do not assume tools will succeed on first call. The pattern is: propose → execute → inspect result → if error, repair and retry → report final outcome.The point of this builder is to produce workers that distinguish transient operational state from durable reusable knowledge.
Front-door lead agent for ambiguous goals.
Durable software engineering agent for reusable code and artifacts.
Lightweight execution agent for basic bash and dependency-free scripts.
Installs new durable agents into the runtime.
Cron-driven root orchestrator of the evolution pipeline: analyses sessions, triggers curator + steward, surfaces admin proposals.
Operator-triggered: decides whether a tactic proven in a session should become reusable, and by which route — instruction, wrapper, or new skill.