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GitHub 저장소

boc-physics

boc-physics에는 matajoh에서 수집한 skills 5개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
5
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0
업데이트
2026-06-25
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0
직업 범위
직업 카테고리 2개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

finalize-pr
소프트웨어 개발자

Pre-merge finalization checklist for a change. Use when: wrapping up a feature or fix before opening or updating a PR, preparing to hand work back to the user for commit, or when /finalize-pr is invoked. Bumps the package version when warranted, refreshes README benchmark stats and prose to match behavior changes, runs an editor-lens pass over the diff to trim comment debt, runs the full test suite and flake8, and surfaces a final summary. Does NOT commit, push, or open PRs — those remain the user's responsibility.

2026-06-25
testing-with-boc
소프트웨어 품질 보증 분석가·테스터

Write tests for bocpy Behavior-Oriented Concurrency code. Use when: writing pytest tests for @when behaviors, Cown scheduling, send/receive messaging, cown grouping, chained behaviors, exception propagation. Covers parameter-count rules, module-level class requirements, and the send/receive assertion pattern.

2026-06-23
commenting-c-and-python
소프트웨어 개발자

Follow bocpy commenting and documentation conventions. Use when: adding comments to C or Python files, writing docstrings, documenting structs or classes, adding Doxygen doc-comments, using Sphinx param style, suppressing linter warnings with noqa, or following flake8 style rules (Q000, D205, D209, N802).

2026-05-27
multi-perspective-plan
소프트웨어 개발자

Multi-perspective planning with rebuttal rounds and adversarial review loop. Use when: planning complex changes, designing architecture, evaluating implementation strategies, drafting implementation plans, or when /plan is invoked. Spawns three planner subagents, runs rebuttals on disagreements, synthesizes their outputs, then iteratively hardens the plan through an adversarial review loop until it passes scrutiny. All intermediate artifacts are persisted to .copilot/ so the process can be restarted from any step.

2026-05-27
thinking-in-boc
소프트웨어 개발자

Think in Behavior-Oriented Concurrency, not threads-and-locks. Use when: writing or reviewing any bocpy code (library, examples, tests), about to reach for time.sleep / threading.Event / atomic counters / polling loops / wait_for_* helpers, designing how a downstream behavior observes an upstream one, scheduling work to run after the next worker is free, or building loop / tail-recursion patterns. Catches the reflex to apply classical synchronization to a problem that wants a cown.

2026-05-27