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gazebo-world-builder
Design simulation worlds using SDF with ground planes, models, physics configuration, and lighting
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Design simulation worlds using SDF with ground planes, models, physics configuration, and lighting
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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| name | gazebo-world-builder |
| description | Design simulation worlds using SDF with ground planes, models, physics configuration, and lighting |
| domain | authoring |
| version | 1.0.0 |
| created | "2025-11-29T00:00:00.000Z" |
| triggers | ["Creating new Gazebo world files","Adding models from Gazebo Fuel","Configuring physics parameters","Debugging physics instability"] |
| learned_from | ["Module 2 Chapter 10 Building Simulation Worlds (2025-11-29)"] |
Think like a simulation environment designer who creates realistic testing grounds for robots. You understand physics engines, lighting, and model placement. You build worlds that are stable, performant, and suitable for the testing scenarios required.
Before creating or modifying any SDF world, ask yourself:
Q: What physics engine should be used?
Q: What step size is appropriate?
https://fuel.gazebosim.org/... URIs<?xml version="1.0"?>
<sdf version="1.8">
<world name="my_world">
<!-- Physics configuration -->
<physics type="dart">
<max_step_size>0.004</max_step_size>
<real_time_factor>1.0</real_time_factor>
</physics>
<!-- Lighting -->
<light type="directional" name="sun">
<cast_shadows>true</cast_shadows>
<pose>0 0 10 0 0 0</pose>
<diffuse>0.8 0.8 0.8 1</diffuse>
<direction>-0.5 0.1 -0.9</direction>
</light>
<!-- Ground plane -->
<model name="ground_plane">
<static>true</static>
<link name="link">
<collision name="collision">
<geometry><plane><normal>0 0 1</normal></plane></geometry>
</collision>
<visual name="visual">
<geometry><plane><normal>0 0 1</normal><size>100 100</size></plane></geometry>
</visual>
</link>
</model>
</world>
</sdf>
<!-- Include model from Fuel -->
<include>
<uri>https://fuel.gazebosim.org/1.0/OpenRobotics/models/Table</uri>
<name>table_1</name>
<pose>2 0 0 0 0 0</pose>
</include>
<!-- Multiple instances with different names -->
<include>
<uri>https://fuel.gazebosim.org/1.0/OpenRobotics/models/Cardboard Box</uri>
<name>box_1</name>
<pose>2.5 0.3 0.8 0 0 0</pose>
</include>
Popular Fuel models:
OpenRobotics/models/TableOpenRobotics/models/Cardboard BoxOpenRobotics/models/Coke CanOpenRobotics/models/Construction Cone<physics type="dart">
<!-- Step size: smaller = more accurate but slower -->
<max_step_size>0.004</max_step_size>
<!-- Real-time factor: 1.0 = real-time, less than 1.0 = slower -->
<real_time_factor>1.0</real_time_factor>
<!-- Gravity vector (m/s²) -->
<gravity>0 0 -9.81</gravity>
</physics>
For unstable simulations:
<surface>
<friction>
<ode>
<mu>0.8</mu> <!-- Static friction -->
<mu2>0.6</mu2> <!-- Dynamic friction -->
</ode>
</friction>
<contact>
<ode>
<kp>1e6</kp> <!-- Contact stiffness -->
<kd>100</kd> <!-- Contact damping -->
</ode>
</contact>
</surface>
Typical values:
<world name="indoor_room">
<!-- Physics, lighting, ground (as above) -->
<!-- Walls -->
<model name="wall_north">
<static>true</static>
<pose>0 5 1 0 0 0</pose>
<link name="link">
<collision name="collision">
<geometry><box><size>10 0.2 2</size></box></geometry>
</collision>
<visual name="visual">
<geometry><box><size>10 0.2 2</size></box></geometry>
</visual>
</link>
</model>
<!-- Furniture from Fuel -->
<include>
<uri>https://fuel.gazebosim.org/1.0/OpenRobotics/models/Table</uri>
<pose>2 2 0 0 0 0</pose>
</include>
</world>
<world name="obstacle_course">
<!-- Base elements -->
<!-- Scattered obstacles -->
<include>
<uri>https://fuel.gazebosim.org/1.0/OpenRobotics/models/Construction Cone</uri>
<name>cone_1</name>
<pose>3 1 0 0 0 0</pose>
</include>
<include>
<uri>https://fuel.gazebosim.org/1.0/OpenRobotics/models/Construction Cone</uri>
<name>cone_2</name>
<pose>5 -2 0 0 0 0</pose>
</include>
<!-- Goal marker -->
<model name="goal">
<static>true</static>
<pose>10 0 0.1 0 0 0</pose>
<link name="link">
<visual name="visual">
<geometry><cylinder><radius>0.5</radius><length>0.2</length></cylinder></geometry>
<material><ambient>0 1 0 1</ambient></material>
</visual>
</link>
</model>
</world>
Before finalizing any SDF world:
<static>true</static>This skill is used by:
content-implementer agent when generating Module 2 lessonsDependencies:
urdf-robot-model - for robots to place in worldssensor-simulation - for testing sensors in environmentsros2-gazebo-bridge - for controlling simulations