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authentic-ui-rebuild

스타14
포크4
업데이트2026년 5월 26일 07:30

Use when the user wants a placeholder/custom UI overlay replaced with the authentic v95 client version sourced from the WZ assets + IDA database — phrases like "not the custom overlay", "not the placeholder", "we have a custom overlay right now, but it's not authentic", "authentic v95", "authentic [stat/inventory/equip/chat/skill/quest/family/system menu/NPC dialog/channel select/character profile/key config/buddy/party/guild/alliance/blacklist] window", "rebuild [UI] 1:1 from the IDB", "look up CUI[X] and rebuild it 1:1", "fix [UI screen] to match the IDB", "look into the proper IDB implementation", "use the natural UI and proper icons", "should reuse the [UIWindow*.img/...]", "look into the IDB for the proper [UI]". Walks the WZ subtree identification → `CUI*` class decompile via `ida-lookup` → coordinate extraction → C# rebuild loop. For full-screen rebuilds it escalates to the `v95-ui-rebuilder` agent; for origin extraction to the `ui-origin-finder` agent. Triggers ONLY for UI that exists in the original

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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