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zero-temporal

스타0
포크0
업데이트2026년 4월 4일 20:02

Coordinate+epoch-is-seed O(1) temporal procedural determinism methodology. Extends ZeroBytes from static spatial generation into deterministic world-time. Use when a developer asks for procedural weather systems, seasonal terrain changes, deterministic NPC schedules, historical archaeology (querying past world states), economic boom-bust cycles, tidal systems, day-night cycles, or any system where a spatial property changes over world-time and must be reconstructable at any past or future epoch without simulation or stored logs. Triggers on phrases like "deterministic weather", "seasonal changes", "procedural history", "time as a coordinate", "world epoch", "NPC schedule", "historical state", "zero-temporal", "time-based procedural", or when a ZeroBytes system needs properties that evolve over simulated time.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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