Automate Unity development with the UniForge CLI — run EditMode/PlayMode tests, compile projects, manage Unity Editor versions and lifecycle, validate .meta files, read Unity logs, diagnose stale runtime state, and execute live editor tools via the local daemon using tool call. Use when working on a Unity project and you need to run tests after C# changes, compile-check, open/close/restart Unity Editor, check .meta integrity, inspect Unity logs, or connect an AI agent to a running Unity Editor.
2026-07-21