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engine-unreal-mcp
Use for Unreal live MCP investigations with UObject/GName/vtable evidence.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
메뉴
Use for Unreal live MCP investigations with UObject/GName/vtable evidence.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Techniques for driving AI coding tools (Claude Code, Cursor, Cline, Aider, Copilot) effectively on PCX projects. Covers context loading, prompt discipline, and steering the AI to read docs before writing API calls. Always active when working with an AI on a PCX scripting project.
Mandatory doc router for all PCX scripting sessions. Triggers on any game hacking, game cheat, ESP, aimbot, triggerbot, radar, Enma, AngelScript, or Perception.cx work. Provides the full supported doc index (32,000+ lines across 123 docs) and enforces reading the relevant documentation before writing any API call. Load alongside game-cheat-script-master and game-cheat-guidelines on every PCX game-cheat session.
Runs the PCX AI Toolkit CLI directly from Claude Code. Use this for `/pcx update` or any other pcx command.
Use for Source 2 live MCP investigations with schema/interface evidence.
Use for Unity IL2CPP live MCP investigations with GameAssembly and global-metadata evidence.
Use when recording, verifying, or rendering machine-readable reverse-engineering claim/evidence graphs.
| name | engine-unreal-mcp |
| description | Use for Unreal live MCP investigations with UObject/GName/vtable evidence. |
| license | MIT |
Use for Unreal live MCP investigations with UObject/GName/vtable evidence.
docs/perception/two-mcp-workflow.md.docs/perception/mcp-workflows.md and docs/perception/mcp-safety-policy.md.knowledge/mcp-workflows/*.md page.pcx mcp-plan before live calls.Every answer must include:
Use when the user task needs this skill's named MCP or evidence workflow surface.
pcx mcp-plan "<task>"pcx mcp-doctor --url <url> --deep for live Perception MCP support