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offline-first-sync-architect

스타2
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업데이트2026년 7월 8일 18:30

Design the client OFFLINE data layer for a multi-tenant SaaS — write-while-offline queue, optimistic apply + rollback on server reject, conflict detection/resolution (last-write-wins / field-merge / CRDT / manual), local persistence (IndexedDB/SQLite), background sync when connectivity returns, and online↔offline reconciliation with integrity. Produces the sync-engine design, the conflict-resolution policy, the local-store + queue schema, and the reconciliation contract. Use when the app must work offline or on flaky networks, when queued offline edits conflict on reconnect, or when optimistic updates get lost or duplicated. Do NOT use for the offline/optimistic-rollback UX STATES themselves (edge-state-ux-designer — it renders the state; this is the engine behind it), the server/distributed CACHE (caching-strategy-designer), or live ONLINE server→client push (realtime-subscription-architect — the in-batch seam). This designs the sync engine; conflicts that silently lose data are refused.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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