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excalidraw
Hand-drawn Excalidraw JSON diagrams (arch, flow, seq).
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Hand-drawn Excalidraw JSON diagrams (arch, flow, seq).
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Use when the user wants to do anything in Unreal Engine through Epic's official editor-embedded MCP server (catalog entry: unreal-engine) — build/light/populate scenes, place and transform actors, author Blueprints, animate with Sequencer, create material instances, frame cameras, take screenshots, render, import assets, run PIE test sessions and automation tests, or automate the editor end-to-end from plain-English prompts with no Unreal knowledge required. Covers the tool-search discovery walk (list_toolsets/describe_toolset/call_tool), serial game-thread call discipline, ProgrammaticToolset batching, the Blueprint graph DSL loop, scene-craft numbers (physical light units, exposure, scale conventions), complete build recipes, save/undo hygiene, and extending the tool surface with custom Python toolsets.
Manual OAuth for remote MCP servers on headless gateways.
Configure, extend, or contribute to Hermes Agent.
Drive Blender via the catalog blender MCP, with bpy recipes.
Humanize text: strip AI-isms and add real voice.
Write desktop app plugins that add UI panes and commands.
| name | excalidraw |
| description | Hand-drawn Excalidraw JSON diagrams (arch, flow, seq). |
| version | 1.0.0 |
| author | Hermes Agent |
| license | MIT |
| dependencies | [] |
| platforms | ["linux","macos","windows"] |
| metadata | {"hermes":{"tags":["Excalidraw","Diagrams","Flowcharts","Architecture","Visualization","JSON"],"related_skills":[]}} |
Create diagrams by writing standard Excalidraw element JSON and saving as .excalidraw files. These files can be drag-and-dropped onto excalidraw.com for viewing and editing. No accounts, no API keys, no rendering libraries -- just JSON.
Generate .excalidraw files for architecture diagrams, flowcharts, sequence diagrams, concept maps, and more. Files can be opened at excalidraw.com or uploaded for shareable links.
write_file to create a .excalidraw filescripts/upload.py via terminalWrap your elements array in the standard .excalidraw envelope and save with write_file:
{
"type": "excalidraw",
"version": 2,
"source": "hermes-agent",
"elements": [ ...your elements array here... ],
"appState": {
"viewBackgroundColor": "#ffffff"
}
}
Save to any path, e.g. ~/diagrams/my_diagram.excalidraw.
Run the upload script (located in this skill's scripts/ directory) via terminal:
python skills/diagramming/excalidraw/scripts/upload.py ~/diagrams/my_diagram.excalidraw
This uploads to excalidraw.com (no account needed) and prints a shareable URL. Requires the cryptography pip package (pip install cryptography).
type, id (unique string), x, y, width, height
strokeColor: "#1e1e1e"backgroundColor: "transparent"fillStyle: "solid"strokeWidth: 2roughness: 1 (hand-drawn look)opacity: 100Canvas background is white.
Rectangle:
{ "type": "rectangle", "id": "r1", "x": 100, "y": 100, "width": 200, "height": 100 }
roundness: { "type": 3 } for rounded cornersbackgroundColor: "#a5d8ff", fillStyle: "solid" for filledEllipse:
{ "type": "ellipse", "id": "e1", "x": 100, "y": 100, "width": 150, "height": 150 }
Diamond:
{ "type": "diamond", "id": "d1", "x": 100, "y": 100, "width": 150, "height": 150 }
Labeled shape (container binding) -- create a text element bound to the shape:
WARNING: Do NOT use
"label": { "text": "..." }on shapes. This is NOT a valid Excalidraw property and will be silently ignored, producing blank shapes. You MUST use the container binding approach below.
The shape needs boundElements listing the text, and the text needs containerId pointing back:
{ "type": "rectangle", "id": "r1", "x": 100, "y": 100, "width": 200, "height": 80,
"roundness": { "type": 3 }, "backgroundColor": "#a5d8ff", "fillStyle": "solid",
"boundElements": [{ "id": "t_r1", "type": "text" }] },
{ "type": "text", "id": "t_r1", "x": 105, "y": 110, "width": 190, "height": 25,
"text": "Hello", "fontSize": 20, "fontFamily": 1, "strokeColor": "#1e1e1e",
"textAlign": "center", "verticalAlign": "middle",
"containerId": "r1", "originalText": "Hello", "autoResize": true }
containerId is setx/y/width/height are approximate -- Excalidraw recalculates them on loadoriginalText should match textfontFamily: 1 (Virgil/hand-drawn font)Labeled arrow -- same container binding approach:
{ "type": "arrow", "id": "a1", "x": 300, "y": 150, "width": 200, "height": 0,
"points": [[0,0],[200,0]], "endArrowhead": "arrow",
"boundElements": [{ "id": "t_a1", "type": "text" }] },
{ "type": "text", "id": "t_a1", "x": 370, "y": 130, "width": 60, "height": 20,
"text": "connects", "fontSize": 16, "fontFamily": 1, "strokeColor": "#1e1e1e",
"textAlign": "center", "verticalAlign": "middle",
"containerId": "a1", "originalText": "connects", "autoResize": true }
Standalone text (titles and annotations only -- no container):
{ "type": "text", "id": "t1", "x": 150, "y": 138, "text": "Hello", "fontSize": 20,
"fontFamily": 1, "strokeColor": "#1e1e1e", "originalText": "Hello", "autoResize": true }
x is the LEFT edge. To center at position cx: x = cx - (text.length * fontSize * 0.5) / 2textAlign or width for positioningArrow:
{ "type": "arrow", "id": "a1", "x": 300, "y": 150, "width": 200, "height": 0,
"points": [[0,0],[200,0]], "endArrowhead": "arrow" }
points: [dx, dy] offsets from element x, yendArrowhead: null | "arrow" | "bar" | "dot" | "triangle"strokeStyle: "solid" (default) | "dashed" | "dotted"{
"type": "arrow", "id": "a1", "x": 300, "y": 150, "width": 150, "height": 0,
"points": [[0,0],[150,0]], "endArrowhead": "arrow",
"startBinding": { "elementId": "r1", "fixedPoint": [1, 0.5] },
"endBinding": { "elementId": "r2", "fixedPoint": [0, 0.5] }
}
fixedPoint coordinates: top=[0.5,0], bottom=[0.5,1], left=[0,0.5], right=[1,0.5]
Font sizes:
fontSize: 16 for body text, labels, descriptionsfontSize: 20 for titles and headingsfontSize: 14 for secondary annotations only (sparingly)fontSize below 14Element sizes:
See references/colors.md for full color tables. Quick reference:
| Use | Fill Color | Hex |
|---|---|---|
| Primary / Input | Light Blue | #a5d8ff |
| Success / Output | Light Green | #b2f2bb |
| Warning / External | Light Orange | #ffd8a8 |
| Processing / Special | Light Purple | #d0bfff |
| Error / Critical | Light Red | #ffc9c9 |
| Notes / Decisions | Light Yellow | #fff3bf |
| Storage / Data | Light Teal | #c3fae8 |
#757575references/dark-mode.mdreferences/examples.md