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nperez0111
GitHub 제작자 프로필

nperez0111

3개 GitHub 저장소에서 수집된 8개 skills를 저장소 단위로 보여줍니다.

수집된 skills
8
저장소
3
업데이트
2026-06-15
저장소 탐색

저장소와 대표 skills

publish-pack
소프트웨어 개발자

Publish a visualizer pack to the Cat Nip registry via the AT Protocol. Use when the user wants to publish, release, upload, or share a pack to the public registry, or needs help with authentication (login/logout), validation, building .viz archives, or managing their published packs.

2026-05-12
new-pack
소프트웨어 개발자

Scaffold a new visualizer pack for the Cat Nip project. Use when the user wants to create a new visualizer, write a custom shader, add a Tier 2 (WASM) pack, or asks how to add their own visuals to Cat Nip. Supports three authoring modes -- WGSL (native), GLSL (Shadertoy-convention, auto-transpiled to WGSL via Naga), and Tier 2 (WASM). Asks the user for the pack name + tier/language, then writes manifest.json, shader file, and (for Tier 2) pack.ts so it builds via `bun run build:packs`.

2026-05-11
diff-screenshots
소프트웨어 개발자

Compare two PNG screenshots pixel-by-pixel and report difference metrics. Use when you need to verify that a shader change actually produced different output, compare parameter variations, or detect regressions.

2026-05-11
screenshot-debug
소프트웨어 개발자

Take headless screengrabs of a visualizer pack to debug visual output. Use when the user wants to see what a pack looks like, debug shader output, compare parameter values, or capture frames at specific times without launching the app.

2026-05-11
shader-check
소프트웨어 개발자

Validate WGSL shader compilation without a full headless render. Use when writing or editing a pack shader and you want fast feedback on syntax/compilation errors before doing a visual render.

2026-05-11
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