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surface-motion

스타14
포크1
업데이트2026년 5월 8일 12:57

Implement animation and transitions with precise easing, timing, and transform rules. Use this skill whenever writing CSS transitions, keyframe animations, spring animations, Motion (Framer Motion) configs, or any code that moves elements on screen. Also triggers for easing curves, duration tuning, transform-origin placement, scale ranges, exit/entrance patterns, staggered entrances, icon swap animations, AnimatePresence, scroll-triggered reveals, CSS transition vs keyframe selection, animation libraries, spring physics, reduced motion, and "feels janky" or "too slow/fast" complaints. Provides the exact values, code patterns, and implementation recipes for web animation. Does NOT decide whether something should animate or what spatial logic to follow (use surface-interaction for those decisions). Does NOT cover gesture design, frequency/novelty calibration, or interaction intent. Does NOT cover colour, typography, layout, or component APIs.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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