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motivation-design

스타5
포크3
업데이트2026년 4월 4일 17:18

Player motivation psychology, reward scheduling, intrinsic vs. extrinsic drives, Self-Determination Theory, loss aversion, collection drives, social motivation, and ethical guardrails. Use when designing reward systems, diagnosing why players aren't returning, building achievement or social features, evaluating retention mechanics, or when players say 'I don't know why I'd keep playing.' Bridges the gap between progression math (see progression-systems) and the psychology of why players stay.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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