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gpui-dev
GPUI framework and gpui-component UI library knowledge. Covers framework fundamentals (Actions, Async tasks, Context management, Entity state, Events, Focus, ElementId) and gpui-component components (Button, Input, Select, Dialog, Tabs, Sidebar, List, Table, Chart, Dock, Slider, Switch, Toggle, Combobox, etc.). Use when building any GPUI application — from framework-level concepts (actions, keybindings, async I/O, entity lifecycle, re-entrancy) to UI components and theming. Make sure to use this skill whenever working with GPUI, gpui-component, or any Rust UI framework based on GPUI — even if the user doesn't explicitly mention GPUI. Also use when the user asks about gpui_component::init, Root, WindowExt, or component patterns.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.