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rcce2-packet-handler

스타4
포크6
업데이트2026년 5월 25일 14:50

Add, modify, or harden a packet handler in rcce2's ServerNet.bb or ClientNet.bb. Invoke whenever the work involves the wire protocol — adding a new P_* packet type, fixing a Mid$ offset bug, hardening a handler against malformed input, adding a Case branch to the giant Select Case on packet type, or any code that calls RCE_Send / RCE_StrFromInt$ / RCE_IntFromStr. The wire encoding has subtle conventions (length-prefixed strings, fixed-byte integer fields, paired sender/receiver byte counts) and the server is a single shared process — one unchecked Mid$ or one unguarded array index is a one-packet client-to-server DoS for every connected player. This skill encodes the established encoding, validation, and soft-fail patterns from the existing handlers.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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