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sanyokkua
GitHub 제작자 프로필

sanyokkua

2개 GitHub 저장소에서 수집된 17개 skills를 저장소 단위로 보여줍니다.

수집된 skills
17
저장소
2
업데이트
2026-07-03
저장소 탐색

저장소와 대표 skills

add-transformation-mode
소프트웨어 개발자

End-to-end procedure for adding a new V2 file-renaming transformation mode — enum, config, params, transformer, orchestrator dispatch, DI, FXML, controller, tests.

2026-04-09
create-mermaid-diagrams
소프트웨어 개발자

Mermaid diagram syntax rules and patterns for architecture docs. Use when creating or updating any Mermaid diagram in docs/ARCHITECTURE.md or other doc files.

2026-04-09
java-developer
소프트웨어 개발자

Java coding standards for the Renamer App — V2 immutable models with @Builder(setterPrefix = "with"), Guice DI, JPMS exports, virtual threads, and project conventions. Use when writing or reviewing any Java code.

2026-04-09
javafx
소프트웨어 개발자

JavaFX threading, FXML patterns, CSS rules, and Guice DI integration for the Renamer App UI. Use when writing or reviewing any JavaFX controller, FXML file, or CSS stylesheet in app/ui/.

2026-04-09
javafx-ui-designer
그래픽 디자이너

JavaFX UI/UX design skill — visual design, layout composition, color tokens, typography, spacing systems, CSS styling, control theming, accessibility, and usability improvements for the Renamer App. Use whenever the task involves styling, beautifying, or improving visual appearance — choosing colors, fonts, layouts, spacing, CSS stylesheets, control variants, responsive sizing, dark/light themes, or any UI/UX polish. Trigger on phrases like "make it look better", "improve the UI", "redesign the layout", "style the controls", "create a theme", "CSS for JavaFX", or any visual/aesthetic concern. Complements the separate /javafx skill that handles technical/functional concerns (threading, DI, FXML loading). When both design and functional changes are needed, use this skill for design aspects and /javafx for wiring concerns.

2026-04-09
project-docs
소프트웨어 개발자

Documentation standards for the Renamer App — README structure, ADR format, diagram standards, and inline comment rules. Use when writing or updating project documentation, README files, or Architecture Decision Records.

2026-04-09
use-exiftool-metadata
소프트웨어 개발자

ExifTool commands for embedding datetime and GPS metadata into test files in test-data/. Use when generating or modifying test file metadata.

2026-04-09
use-ffmpeg-cli
소프트웨어 개발자

FFmpeg commands for generating synthetic base test media files in test-data/. Use when creating test images, videos, or audio files before adding metadata with /use-exiftool-metadata.

2026-04-09
이 저장소에서 수집된 skills 9개 중 상위 8개를 표시합니다.
저장소 2개 중 2개 표시
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