| name | animation-craft |
| description | Motion design and micro-interaction craft — timing, easing, UI choreography, and links into the current Remotion/Hyperframes production packs. |
Animation craft
Read the motion craft guide. Establish the motion's purpose and interaction frequency before choosing values. Reuse product motion tokens, keep routine UI responsive, preserve interruptibility, and animate GPU-friendly properties. Verify at normal and reduced motion, with realistic content and the target input modality. Route implementation-specific video work to the Remotion, Hyperframes, or website-to-video skills.