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nf-metro-stress-render

스타16
포크2
업데이트2026년 6월 12일 09:39

Stress-test the nf-metro layout engine by composing a brand-new, deliberately complex pipeline metro map, rendering it, and hunting for layout bugs the way a real never-seen-before pipeline would surface them. Use this whenever the user wants to fuzz / stress / probe the layout engine, find new layout bugs, check robustness against novelty, "throw a weird pipeline at it", generate a novel test render, or run an ad-hoc bug-hunting pass. Each run invents ONE novel topology (braiding structural axes that have not been combined before), renders it, runs the programmatic layout validator, and PRESENTS the render for you to eyeball the aesthetic bugs a validator can't see. Every candidate defect - whether the validator flagged it or you reported it by eye - is CONFIRMED against the laid-out geometry (exact coordinates, off-trunk drags, off-track gaps, inter-row gaps) and understood at the mechanism level before anything is filed; reports are never filed on eyeball alone. Confirmed bugs are FILED as GitHub issues (a

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Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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