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video-creation
Professional video production judgment for AI coding agents — storytelling, motion design, audio, tools (HyperFrames/Remotion)
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Professional video production judgment for AI coding agents — storytelling, motion design, audio, tools (HyperFrames/Remotion)
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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| name | video-creation |
| description | Professional video production judgment for AI coding agents — storytelling, motion design, audio, tools (HyperFrames/Remotion) |
| version | 0.1.0 |
| type | reference-based |
| keywords | ["video","animation","motion design","HyperFrames","Remotion","视频","动画","剪辑","音频"] |
Cross-agent portable judgment for AI-produced video. Covers storytelling, motion design, audio, tool selection, and quality. CONSUMES: Brand/design artifacts (optional). PRODUCES: Professional-quality video compositions.
This pack requires:
npx hyperframes) OR Remotion (npx remotion)FAL_KEY) — for Seedance 2.0 video generation (optional, only if using AI asset generation)ELEVENLABS_API_KEY) — for TTS, voice cloning, and AI SFX (optional)FISH_API_KEY) — for cross-lingual TTS and voice cloning (optional, alternative to ElevenLabs)Verify: ffmpeg -version && node --version && npx hyperframes --version
Detect the user's request type and load the appropriate reference file(s).
| User Signal | Load Reference |
|---|---|
| pacing / timing / rhythm / scene duration / shot length | references/storytelling.md |
| animation / motion / easing / transition / GSAP | references/visual-design.md |
| music / audio / sound / voiceover / BPM / SFX | references/audio-design.md |
| HyperFrames / Remotion / FFmpeg / which tool / setup | references/tool-selection.md |
| error / bug / broken / not rendering / blank / crash | references/production.md |
| export / quality / resolution / accessibility / captions / WCAG / platform | references/quality.md |
| generate image / AI image / character art / background art / $imagegen | references/ai-asset-generation.md §Codex gpt-image-2 Rules |
| generate video / AI video / Seedance / video clip / animate image | references/ai-asset-generation.md §Seedance 2.0 Rules |
| cost / budget / pricing / how much | references/ai-asset-generation.md §Cost Control |
| voiceover / narration / TTS / text-to-speech / generate voice | references/ai-asset-generation.md §TTS Voiceover Rules |
| voice clone / brand voice / clone voice / custom voice | references/ai-asset-generation.md §Voice Cloning Rules |
| sound effect / SFX / generate sound / ambient / foley | references/ai-asset-generation.md §AI Sound Effects Rules |
| Seedance / image-to-video / first-last frame / 照片转视频 / photo-to-video / AI video clip / multi-shot scene | references/vimax-patterns.md |
Multi-signal: Load all matched references. Cross-reference sections are linked within files.
Read the matched reference file(s) and apply the rules directly. Rules are concrete parameters — not guidelines.
One-line summary per rule with reference pointer. Do not inline rules here — load the reference.
references/storytelling.md)references/visual-design.md)references/audio-design.md)references/tool-selection.md)references/production.md)references/quality.md)references/ai-asset-generation.md)public/generated-{images,clips}/; HyperFrames assets → assets/generated-{images,clips}/ → §File Path Conventionreferences/vimax-patterns.md)Common agent rationalizations and why they fail:
| Rationalization | Why It Fails |
|---|---|
| "I'll use appropriate timing for this video" | No concrete value → agent defaults to uniform 3s → monotone pacing |
| "I'll use a smooth easing for the animation" | "Smooth" maps to 6 different GSAP curves — pick the emotion first |
| "This is a short video, audio doesn't matter" | Missing BPM match → music fights the visual energy, not supports it |
| "HyperFrames and Remotion both work here" | Wrong tool choice → 40% more agent errors (no-build vs build-required) |
| "I'll fix accessibility after the video renders" | Caption timing depends on scene structure — retrofit = full redo |
| "Date.now() is fine for timing" | Non-deterministic → frame timing breaks on render → blank frames |
Produce findings in this structure:
## Video Production Findings
### Pacing Plan
- Scene count: [N]
- Average shot duration: [Xs]
- Shader transitions: [N] (positions: [list])
- [Scene-by-scene timing table if video type pattern applies]
### Motion Design
- Easing selection: [emotion → GSAP curve] per scene
- Entrance offsets: [0.Xs per element type]
- Transition duration: [Xs]
### Audio
- Music BPM target: [N-N]
- Mix: voiceover=[%], music=[%]
- SFX: [event → SFX type list]
### Tool
- Selected: [HyperFrames / Remotion / FFmpeg]
- Rationale: [decision tree path]
### Quality Targets
- Platform: [name]
- Resolution: [WxH]
- Format: [codec]
- Captions: [required/not required, format]
### Failure Mode Pre-Check
- [ ] No Date.now/Math.random/setInterval
- [ ] No repeat:-1
- [ ] No async/await in timeline
- [ ] autoAlpha not visibility
- [ ] No inline opacity:0