Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/SimHacker/moollm --skill economy명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
SKILL.md 표시 중
SOC 직업 분류 기준
| name | economy |
| description | Currency and trade — gold flows where stories lead |
| license | MIT |
| tier | 1 |
| allowed-tools | ["read_file","write_file","search_replace"] |
| related | ["character","scoring","room","advertisement"] |
| tags | ["moollm","currency","trade","gold","commerce"] |
| inputs | {"item":{"type":"string","required":false,"description":"Item to buy, sell, or trade"},"seller":{"type":"string","required":false,"description":"NPC or entity selling"},"buyer":{"type":"string","required":false,"description":"NPC or entity buying"}} |
| outputs | ["character inventory update","transaction log"] |
"🐄MOOLAH flows where stories lead."
The official currency of MOOLLM is 🐄MOOLAH (🪙). It uses PROOF OF 🐄MILK🥛 consensus — udderly legen-dairy interga-lactic 💩shit💩 coin, without the bull.
Economic systems for currency, trade, and value exchange. 🐄MOOLAH is earned, spent, hidden, and traded.
🐄MOOLAH is the official currency of MOOLLM.
| Symbol | Name | Value | Use |
|---|---|---|---|
| 🥜 | 🥜 NUT | 0.001 🪙 | Micro-transactions, tips, arcade |
| 🪙 | 🐄 MOOLAH | 1 | Standard transactions |
| 💎 | 💎 GRAND | 1,000 🪙 | Large purchases, high-stakes |
| 👑 | 👑 FORTUNE | 1,000,000 🪙 | Legendary items, world events |
| Symbol | Metal | Abbrev | Value |
|---|---|---|---|
| 🪵 | 🪵 Wood | wp | 0.001 gp |
| 🟤 | 🟤 Copper | cp | 0.01 gp |
| ⚪ | ⚪ Silver | sp | 0.1 gp |
| 🟡 | 🟡 Gold | gp | 1 gp |
| ⬜ | ⬜ Platinum | pp | 10 gp |
These exist beside 🐄MOOLAH — they cannot be bought or sold for coins.
| Symbol | Name |
|---|
| Type |
|---|
| How to Get |
|---|
| ⭐ | ⭐ KARMA | Reputation | Good deeds, keeping promises |
| 🎫 | 🎫 FAVOR | Social debt | "You owe me one" |
| 🔮 | 🔮 ESSENCE | Magical | Found, not bought |
| ⏳ | ⏳ TIME | Temporal | Exists, must be spent |
Earned through ethical behavior, lost through betrayal.
"I did something for you. Someday, I'll ask for something in return."
Rare, precious, cannot be manufactured or purchased.
Some things cost time, not money.
FUNGIBLE (can convert):
1000 🥜 = 1 🪙 = 0.001 💎 = 0.000001 👑
Symmetrical: each step is ×1000
NON-FUNGIBLE (cannot convert):
⭐ KARMA — reputation
🎫 FAVOR — social debt
🔮 ESSENCE — magical
⏳ TIME — temporal
Etymology:
| Method | Examples |
|---|---|
| Exploration | Find treasure (hidden, maze, rewards) |
| Quests | Complete tasks (notice board, requests) |
| Trade | Sell items |
| Skills | Trade or teach skills |
| Games | Win at arcade, pub games, poker, gambling |
| Work | Complete NPC jobs and requests |
| Category | Typical Prices |
|---|---|
| Food/Drink | 1-5 🪙 per item |
| Catalog Items | 3-50 🪙 per item |
| Lodging | 5 🪙 per night |
| Information | 5-20 🪙 (secrets, tips) |
| Services | Variable |
| Poker buy-in | 1 💎 = 1000 🪙 (standard game) |
Not all 🐄MOOLAH is visible. Exploration reveals hidden wealth:
Items can be traded directly without currency. Value is negotiated between parties.
Skills themselves can be:
| Command | Syntax | Checks |
|---|---|---|
INVENTORY | INVENTORY | Shows current gold amount |
BUY | BUY [item] FROM [seller] | Gold available, item in stock |
SELL | SELL [item] TO [buyer] | Fair value or negotiated price |
TRADE | TRADE [item/skill] FOR [item/skill] | Relative value, relationship modifiers |