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sirius-cc-wu
GitHub 제작자 프로필

sirius-cc-wu

5개 GitHub 저장소에서 수집된 63개 skills를 저장소 단위로 보여줍니다.

수집된 skills
63
저장소
5
업데이트
2026-07-21
저장소 탐색

저장소와 대표 skills

bootstrap
소프트웨어 개발자

Bootstraps `.skills/planning.json`, `.skills/execution.json`, and `.skills/conventions.json` for a repository, and can also scaffold a wiki knowledge layer next to the planning feature directory. Use when a user asks to configure a project, initialize `sirius-skills` settings, apply generic defaults, add Jira-oriented conventions, or bootstrap the repo's wiki skeleton.

2026-07-16
add-subfeature
소프트웨어 개발자

Canonical workflow for creating and managing durable subfeatures under an existing feature. Use this whenever the user asks to add, create, start, open, or bootstrap a subfeature so downstream planning skills keep the expected metadata and discovery-draft lifecycle.

2026-07-12
autoplan
기타 컴퓨터 관련 직업

Reconcile one planning target, optionally execute planning owners in sequence, and persist checkpointed resume context through approval, optional auto-commit handoff, and planning-commit handoff.

2026-07-12
breakdown
소프트웨어 개발자

Converts repo stories and planning docs into directly executable, dependency-aware work items with traceability and execution handoff.

2026-07-12
close-slice
소프트웨어 개발자

Closes the active execution slice with validation and records durable closure metadata while invoking shared owner-completion reconciliation.

2026-07-12
design
소프트웨어 개발자

Produces feature-level system-design.md artifacts before breakdown when a feature needs architecture, interface, constraint, failure-handling, or validation decisions captured durably.

2026-07-12
discover
소프트웨어 개발자

Frames a project or feature before implementation by capturing goals, constraints, stakeholders, and initial story candidates.

2026-07-12
guide-planning
소프트웨어 개발자

Resolves feature planning state, promotes accepted proposals into canonical planning, and routes to the right planning skill.

2026-07-12
이 저장소에서 수집된 skills 35개 중 상위 8개를 표시합니다.
behavior-preserving-refactoring
소프트웨어 개발자

Improves internal code and design through risk-calibrated, verified transformations without intentionally changing observable behavior. Use when removing duplication, shortening or clarifying code, improving names, cohesion, coupling, responsibilities, or dependency structure behind adequate tests and other mechanical checks.

2026-07-21
design-pattern-application
소프트웨어 개발자

Applies object design patterns judiciously. Use when creation, adaptation, algorithm variation, part-whole structure, event notification, or family-of-products variation creates design pressure.

2026-07-21
domain-modeling
소프트웨어 개발자

Builds conceptual domain models from requirements. Use when discovering business concepts, associations, attributes, vocabulary, and domain rules before software class or database design.

2026-07-21
grasp-responsibility-design
소프트웨어 개발자

Assigns object responsibilities with GRASP. Use when deciding which object should create, know, coordinate, vary, mediate, or protect behavior in an object-oriented design.

2026-07-21
inception
프로젝트 관리 전문가

Guides the Unified Process inception phase. Use when establishing a project's high-level vision, feasibility, business case, basic scope, key risks, and defining iteration plans to transition to elaboration.

2026-07-21
iterative-up-analysis-design
소프트웨어 개발자

Guides iterative Unified Process-style analysis and design. Use when planning requirements-to-design work across inception, elaboration, construction, risks, durable artifacts, repository layouts, and incremental refinement.

2026-07-21
operation-contracts
소프트웨어 개발자

Specifies system operation effects. Use when a system operation has non-trivial state changes, business rules, created objects, associations, or postconditions that use-case text does not capture precisely.

2026-07-21
software-design-language-adaptation
소프트웨어 개발자

Adapts GRASP responsibilities, use-case realizations, design patterns, and UML to idiomatic Rust, Python, TypeScript, C#, or C++. Use when implementation-facing design must be mapped to one of these languages.

2026-07-21
이 저장소에서 수집된 skills 13개 중 상위 8개를 표시합니다.
behavior-preserving-refactoring
소프트웨어 개발자

Improves internal code and design through risk-calibrated, verified transformations without intentionally changing observable behavior. Use when removing duplication, shortening or clarifying code, improving names, cohesion, coupling, responsibilities, or dependency structure behind adequate tests and other mechanical checks.

2026-07-18
iterative-up-analysis-design
소프트웨어 개발자

Guides iterative Unified Process-style analysis and design. Use when planning requirements-to-design work across inception, elaboration, construction, risks, durable artifacts, repository layouts, and incremental refinement.

2026-07-18
test-driven-implementation
소프트웨어 개발자

Implements scoped behavior through risk-calibrated, test-first verification. Use when adding or changing production behavior from use cases, operation contracts, use-case realizations, design classes, acceptance examples, or bug reports and executable examples, properties, invariants, or other mechanical checks can anchor the implementation.

2026-07-18
design-pattern-application
소프트웨어 개발자

Applies object design patterns judiciously. Use when creation, adaptation, algorithm variation, part-whole structure, event notification, or family-of-products variation creates design pressure.

2026-07-17
domain-modeling
소프트웨어 개발자

Builds conceptual domain models from requirements. Use when discovering business concepts, associations, attributes, vocabulary, and domain rules before software class or database design.

2026-07-17
grasp-responsibility-design
소프트웨어 개발자

Assigns object responsibilities with GRASP. Use when deciding which object should create, know, coordinate, vary, mediate, or protect behavior in an object-oriented design.

2026-07-17
inception
소프트웨어 개발자

Guides the Unified Process inception phase. Use when establishing a project's high-level vision, feasibility, business case, basic scope, key risks, and defining iteration plans to transition to elaboration.

2026-07-17
operation-contracts
소프트웨어 개발자

Specifies system operation effects. Use when a system operation has non-trivial state changes, business rules, created objects, associations, or postconditions that use-case text does not capture precisely.

2026-07-17
이 저장소에서 수집된 skills 13개 중 상위 8개를 표시합니다.
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