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smile9493
GitHub 제작자 프로필

smile9493

3개 GitHub 저장소에서 수집된 17개 skills를 저장소 단위로 보여줍니다.

수집된 skills
17
저장소
3
업데이트
2026-05-23
저장소 탐색

저장소와 대표 skills

rust-ai-ml-inference-guide
기술 작가

Use when building Rust AI/ML inference services, model serving infrastructure, or embedded ML pipelines. Covers model loading (GGUF/ONNX/SafeTensors), quantization-aware inference, GPU memory management (CUDA/Metal), tokenizer batching, and embedding vector search. Vertical deepening of rust-architecture-guide for AI inference systems.

2026-05-23
rust-architecture-guide
기술 작가

Comprehensive Rust engineering guide covering priority pyramid, architecture decisions, idiomatic coding style, memory layout transparency, breakwater pattern, and physical feasibility audit. Invoke when starting Rust projects, making trade-offs, writing idiomatic code, or designing system architecture. Based on Jeet Kune Do philosophy — intercept boilerplate, flow with hardware, fold logic to maximum energy density, unity of false and real.

2026-05-23
rust-blockchain-guide
기술 작가

Use when building Rust blockchain programs (Solana, Substrate/Polkadot, NEAR, Cosmos SDK, Stacks). Covers account model architecture, program-derived addresses (PDA), BPF bytecode constraints, no_std + Solana hybrid, Substrate FRAME pallets, cross-program invocation (CPI), and deterministic transaction execution. Vertical deepening of rust-architecture-guide for blockchain and Web3.

2026-05-23
rust-cli-devops-guide
기술 작가

Use when building Rust CLI tools, developer toolchains, or Kubernetes operators/controllers. Covers clap argument parsing, cross-platform distribution, signal handling, progress UX, and the kube-rs operator pattern. Vertical deepening of rust-architecture-guide for CLI and DevOps tooling.

2026-05-23
rust-data-engineering-guide
소프트웨어 개발자

Use when building Rust data infrastructure (query engines, ETL pipelines, OLAP databases, stream processors). Covers Arrow columnar memory model, vectorized expression evaluation, query optimizer design, partition strategies, streaming pipelines, and cross-language data interchange. Vertical deepening of rust-architecture-guide and rust-systems-cloud-infra-guide for data-intensive systems.

2026-05-23
rust-embedded-iot-guide
소프트웨어 개발자

Use when building Rust embedded systems, IoT devices, or bare-metal firmware (ARM Cortex-M, RISC-V, ESP32). Covers no_std architecture, PAC/HAL layering, RTIC/Embassy async, linker script control, power management, and hardware debugging. Vertical deepening of rust-architecture-guide for microcontroller targets.

2026-05-23
rust-gamedev-guide
소프트웨어 개발자

Use when building Rust game engines, rendering pipelines, game logic systems, or real-time interactive applications. Covers ECS architecture (Bevy), frame budget management, GPU resource lifecycle (wgpu), asset pipeline, and input handling. Vertical deepening of rust-architecture-guide for real-time game development.

2026-05-23
rust-networking-protocols-guide
소프트웨어 개발자

Use when building Rust networking protocol implementations (QUIC, HTTP/3, gRPC, custom TCP/UDP protocols, WebSocket, DNS, TLS-terminating proxies). Covers protocol state machine modeling, zero-copy parsing, TLS integration, congestion control, connection pooling, and QUIC multiplexing. Vertical deepening of rust-architecture-guide for network protocol engineering.

2026-05-23
이 저장소에서 수집된 skills 10개 중 상위 8개를 표시합니다.
impeccable
웹·디지털 인터페이스 디자이너

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

2026-05-18
rust-architecture-guide
소프트웨어 개발자

Comprehensive Rust engineering guide covering priority pyramid, architecture decisions, idiomatic coding style, memory layout transparency, breakwater pattern, and physical feasibility audit. Invoke when starting Rust projects, making trade-offs, writing idiomatic code, or designing system architecture. Based on Jeet Kune Do philosophy — intercept boilerplate, flow with hardware, fold logic to maximum energy density, unity of false and real.

2026-05-09
rust-systems-cloud-infra-guide
네트워크·컴퓨터 시스템 관리자

Use when building Rust cloud-native infrastructure (database kernels, distributed storage, high-performance gateways, container runtimes, eBPF control planes). Covers I/O model selection, zero-copy pipelines, backpressure, deterministic consensus, lock-free concurrency, SIMD vectorization, advanced memory architecture, breakwater pattern, and physical feasibility audit. Vertical deepening of rust-architecture-guide for long-running systems.

2026-05-09
rust-wasm-frontend-infra-guide
웹 개발자

Hard constraints for Rust code targeting wasm32-unknown-unknown, covering compilation configuration, cross-language boundary, linear memory management, concurrency model, and general code adaptation. This Skill is the compilation & boundary layer foundation for all Rust+Wasm frontend architectures (including no-DOM rendering engines) and must be inherited and obeyed.

2026-05-09
rust-architecture-guide
소프트웨어 개발자

Comprehensive Rust engineering guide covering priority pyramid, architecture decisions, idiomatic coding style, memory layout transparency, breakwater pattern, and physical feasibility audit. Invoke when starting Rust projects, making trade-offs, writing idiomatic code, or designing system architecture. Based on Jeet Kune Do philosophy — intercept boilerplate, flow with hardware, fold logic to maximum energy density, unity of false and real.

2026-05-09
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