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studiomeije
GitHub 제작자 프로필

studiomeije

1개 GitHub 저장소에서 수집된 16개 skills를 저장소 단위로 보여줍니다.

수집된 skills
16
저장소
1
업데이트
2026-06-04
저장소 지도

skills가 있는 위치

수집된 skill 수가 많은 주요 저장소와 이 제작자 카탈로그 내 비중, 직업 분포를 보여줍니다.

저장소 탐색

저장소와 대표 skills

arkit-visionos-developer
소프트웨어 개발자

Build and debug ARKit features for visionOS 26, including ARKitSession setup, authorization, data providers (world tracking, plane detection, scene reconstruction, hand tracking), anchor processing, and RealityKit integration. Use when implementing ARKit workflows on visionOS or troubleshooting provider-specific space, privacy, and lifecycle behavior.

2026-06-04
coding-standards-enforcer
소프트웨어 개발자

Enforce repository coding standards for Swift 6.2 strict concurrency, actor isolation, @Observable models, SWIFT_APPROACHABLE_CONCURRENCY, @concurrent functions, and modern Swift APIs across visionOS app code. Use when reviewing, writing, or migrating Swift code in this plugin's scope.

2026-06-04
realitykit-visionos-developer
소프트웨어 개발자

Build, debug, and optimize RealityKit scenes for visionOS 26, including entity/component setup, rendering, animation, physics, audio, input, attachments, and custom systems. Use when implementing RealityKit features or troubleshooting ECS behavior on visionOS.

2026-06-04
shadergraph-editor
소프트웨어 개발자

Author, load, and troubleshoot Reality Composer Pro Shader Graph materials for RealityKit on visionOS. Use when building Shader Graph materials, exposing promoted inputs for runtime control, or debugging exported USD and MaterialX interop.

2026-06-04
shareplay-developer
소프트웨어 개발자

Build, integrate, and troubleshoot SharePlay GroupActivities features for visionOS 26, including GroupActivity definitions, activation flows, GroupSession lifecycle, messaging and journals, ShareLink and SharePlay UI surfaces, and spatial coordination.

2026-06-04
signing-entitlements
소프트웨어 개발자

Inspect signing, entitlements, and privacy-configuration issues for visionOS apps. Use when asked to diagnose launch refusals, missing privacy keys, entitlement mismatches, capability problems, or code-signing failures on simulator or device builds.

2026-06-04
spatial-swiftui-developer
소프트웨어 개발자

Design and implement visionOS 26 SwiftUI scenes that integrate RealityKit content. Use when building spatial UI with RealityView, Model3D, attachments, volumetric windows, ImmersiveSpace, or spatial gestures, or when choosing SwiftUI vs RealityKit APIs for 3D presentation.

2026-06-04
swiftpm-visionos
소프트웨어 개발자

Build, run, and test Swift packages that target visionOS, including pure-SwiftPM libraries, cross-platform packages with a visionOS condition, and Reality Composer Pro (`RealityKitContent`) asset packages. Use when the work is package-first, when Xcode is overkill, or when `xcodebuild` needs a Swift package destination.

2026-06-04
이 저장소에서 수집된 skills 16개 중 상위 8개를 표시합니다.
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