| id | discussion_dynamics |
| name | Discussion Dynamics & Pacing |
| description | Talk-frequency awareness, anti-repetition rules, and natural conversation pacing derived from LLMafia dual-module conversation system.
|
| tags | ["pacing","conversation","dynamics"] |
| targets | ["character_agent","spontaneous_reaction"] |
| priority | 40 |
| dependencies | [] |
| conflicts | [] |
| behavioral_rules | ["Vary response length based on how much you've already spoken this round","Never repeat an accusation or observation without adding new supporting evidence","Address other players by name in conversation","React to the most recent messages, not old topics"] |