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async

스타11
포크4
업데이트2026년 6월 28일 15:54

Forwarding AccessContext through async/reactive boundaries, and the no-async rule on the actor-model mesh. Use when writing or reviewing any hub-reachable / Blazor-view / agent-round / IIoPool code that creates, reads, or updates a mesh node, OR when a write "silently does nothing" / "Access denied" appears after a .Subscribe / IIoPool / Observable.Create hop. The async/await/ToTask/.Wait/.Result/.GetAwaiter/FirstAsync family and lost AccessContext are the two ways async boundaries cause wedges and storms. Grounded in AsynchronousCalls.md, SyncedMeshNodeQueries.md, AccessContextPropagation.md.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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