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roblox-gui
Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.
Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.
Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.
Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.
Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.
Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.
| name | roblox-gui |
| description | Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI. |
| last_reviewed | "2026-07-13T00:00:00.000Z" |
| sources | ["https://create.roblox.com/docs/ui","https://create.roblox.com/docs/ui/position-and-size","https://create.roblox.com/docs/input","https://create.roblox.com/docs/reference/engine/classes/GuiService","https://create.roblox.com/docs/reference/engine/classes/GuiObject","https://create.roblox.com/docs/reference/engine/classes/ScreenGui","https://create.roblox.com/docs/projects/server-authority","https://create.roblox.com/docs/input/input-action-system","https://raw.githubusercontent.com/Roblox/focus-navigation/main/README.md","https://devforum.roblox.com/t/introducing-improvements-to-directional-ui-selection-on-gamepad/3864317","https://devforum.roblox.com/t/what-are-the-best-ui-screeninset-settings-for-buttons/3519333","https://devforum.roblox.com/t/screenguiscreeninsets-topbarinsets-regression/4047230","https://raw.githubusercontent.com/Roblox/react-luau/main/README.md","original"] |
Load when building a HUD, menu, shop, dialog, notification, or UI attached to a 3D object.
ScreenGui for screen overlays, SurfaceGui for a surface, and BillboardGui for floating world labels.UIListLayout, UIGridLayout, and constraints own repeated layout. Avoid per-frame pixel positioning.Scale for responsive structure and Offset for deliberate padding or fixed-size details.ContextActionService where it fits.GuiService.SelectedObject plus Selectable is the native baseline; the Roblox Focus Navigation library is an optional reference for richer focus trees.Need the details? Load references/full.md for layout recipes and UI lifecycle patterns.