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TimelessP
GitHub 제작자 프로필

TimelessP

4개 GitHub 저장소에서 수집된 19개 skills를 저장소 단위로 보여줍니다.

수집된 skills
19
저장소
4
업데이트
2026-06-01
저장소 탐색

저장소와 대표 skills

game-menu-system
소프트웨어 개발자

Build a data-driven, attribute-controlled game menu system with concurrent gameplay and simulation, custom actions, and in-place value updates.

2026-05-25
mobile-webgl-rendering-debugging
소프트웨어 개발자

Diagnose and fix browser 3D rendering bugs that appear only on some phones or GPUs, especially in Three.js WebGL scenes using dynamic textures, shadows, lighting, and custom materials. Use when a model looks dark, black, missing, inverted, or otherwise wrong on one mobile device but fine on desktop or other phones.

2026-05-07
threejs-browser-game-dev
소프트웨어 개발자

Build browser-based Three.js 3D games with sane axis conventions, disciplined scene graphs, stable camera and lighting setup, procedural geometry patterns, and practical debugging habits. Use when creating or refactoring a Three.js game so transforms, materials, and coordinate systems stay understandable.

2026-05-07
rts-games
웹 개발자

Build real-time strategy games as single-page HTML, CSS, and JavaScript apps. Use when creating or refining RTS mechanics, data-driven units and buildings, command routing, combat orders, capture and service systems, air units, fog of war, AI factions, HUDs, and browser-based RTS game loops.

2026-04-04
rts-rendering-persistence
소프트웨어 개발자

Build rendering, minimap, fog, and save systems for RTS games. Use when implementing backbuffer rendering, procedural sprites, minimap layers, fog-of-war visuals, JSON snapshots, restore pipelines, and browser RTS state persistence.

2026-04-04
rts-ai-doctrine
소프트웨어 개발자

Design layered AI for real-time strategy games. Use when building RTS economy phases, scouting, enemy memory, tactical assignments, air doctrine, objective scoring, and non-cheating browser RTS opponents.

2026-04-04
rts-pathfinding
소프트웨어 개발자

Implement movement, occupancy, and pathfinding for RTS games. Use when building grid traversal, traversal costs, reservations, spawn cells, approach cells, transport unloading, and formation-friendly browser RTS movement.

2026-04-04
sidescroller-spa-game-dev
소프트웨어 개발자

Build polished single-file side-scroller SPA games with vanilla JS, SVG/DOM rendering, robust input, camera systems, theming, modal UX, and PWA/mobile compatibility. Use when creating or refining production-quality side-scroller web games.

2026-03-01
이 저장소에서 수집된 skills 13개 중 상위 8개를 표시합니다.
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