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tomkrikorian
GitHub 제작자 프로필

tomkrikorian

2개 GitHub 저장소에서 수집된 24개 skills를 저장소 단위로 보여줍니다.

수집된 skills
24
저장소
2
업데이트
2026-06-28
저장소 탐색

저장소와 대표 skills

arkit-camera-access-providers
소프트웨어 개발자

Build and debug ARKit camera access providers for visionOS 27: CameraFrameProvider and CameraRegionProvider. Use when accessing camera frame streams, region-scoped camera content, custom computer-vision pipelines, or troubleshooting camera-access authorization, entitlement, enterprise, format, and support issues.

2026-06-20
arkit-hand-tracking-provider
소프트웨어 개발자

Build and debug HandTrackingProvider on visionOS 27. Use when implementing hand anchors, hand joint transforms, custom hand gestures, hand-driven interactions, hand visualizations, or troubleshooting hand-tracking authorization, support, and lifecycle behavior.

2026-06-20
arkit-reference-tracking-providers
소프트웨어 개발자

Build and debug ARKit reference and marker tracking providers for visionOS 27: ImageTrackingProvider, ObjectTrackingProvider, BarcodeDetectionProvider, and AccessoryTrackingProvider. Use when anchoring to known images, tracked 3D reference objects, barcodes, or supported accessories.

2026-06-20
arkit-rendering-context-providers
소프트웨어 개발자

Build and debug ARKit rendering-context providers for visionOS 27: EnvironmentLightEstimationProvider, StereoPropertiesProvider, and VisualFidelityProvider. Use when matching virtual lighting to the environment, informing custom stereo rendering, coaching device fit, or tuning foveated field of view.

2026-06-20
arkit-spatial-tracking-providers
소프트웨어 개발자

Build and debug ARKit spatial tracking providers for visionOS 27: WorldTrackingProvider, PlaneDetectionProvider, SceneReconstructionProvider, RoomTrackingProvider, and SharedCoordinateSpaceProvider. Use when implementing world anchors, device pose queries, surface placement, mesh reconstruction, room context, or shared coordinate spaces.

2026-06-20
arkit-visionos-developer
소프트웨어 개발자

Router for ARKit features on visionOS 27, including ARKitSession setup, authorization, provider selection, anchor processing, and RealityKit integration. Use when choosing an ARKit provider set, combining multiple ARKit providers, or troubleshooting shared ARKit lifecycle behavior before routing to focused provider skills.

2026-06-20
coding-standards-enforcer
소프트웨어 개발자

Enforce repository coding standards for Swift 6.2 strict concurrency, actor isolation, @Observable models, SWIFT_APPROACHABLE_CONCURRENCY, @concurrent functions, and modern Swift APIs across visionOS app code. Use when reviewing, writing, or migrating Swift code in this plugin's scope.

2026-06-20
realitykit-animation-physics
소프트웨어 개발자

Implement and debug RealityKit animation, character controllers, skeletal poses, IK, body tracking, blendshapes, animation graphs, retargeting, root motion, navigation, behavior trees, collision, physics bodies, joints, forces, particles, compute simulations, and cloth on visionOS 27. Use when a RealityKit task is primarily about motion, character behavior, physical simulation, hit-test collision shape details, particle simulation, or animation/physics troubleshooting.

2026-06-20
이 저장소에서 수집된 skills 22개 중 상위 8개를 표시합니다.
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