Test Minecraft mod changes in the running game - rebuild the mod, deploy the jar, restart the client via DebugBridge, and rejoin a server. Use when asked to "test this in game", restart Minecraft after a build, or run the build-deploy-relaunch-rejoin loop. Requires the mcdev-mcp MCP server and the DebugBridge mod with session_control_enabled.
2026-06-11